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<blockquote data-quote="Doug McCrae" data-source="post: 5278662" data-attributes="member: 21169"><p>Yes. About 25 hp at first level then most classes get 5 hp for every level thereafter. So a level 10 PC will have about 70, level 20 120 and level 30 170. That's probably a bit higher than previous editions, but it's low compared to 4e monsters. The typical normal monster will have its level times 8 in hp, plus Con plus 8. So a level 10 monster will have about 100, level 20 180 and level 30 260. Elite and boss monsters have twice or four times that amount.</p><p></p><p>PC damage output seems to be a bit higher than that of the monsters however, which balances things, plus they have healing, dailies, action points and other resources like healing potions that they can spend when they have to. And, unlike the monsters, they don't die at zero. The last one is probably the key factor.</p><p></p><p>In the most recent game I ran, the fights were with roughly equal level monsters and in two out of three, one PC dropped to negatives. I've not run 4e very much, this was only my third session as a DM of it, but I thoroughly enjoyed these combats. Somehow they felt tense, without being particularly deadly. PCs are supposed to be able to handle tougher fights, up to party level +4 of equal numbers of monsters, but they are expected to exhaust dailies to do this. A level +4 would be a typical BBEG encounter. The final encounter in Keep on the Shadowfell, for levels 1-3, is level 6. Orcus in MM1 is a level 33 solo, Demogorgon (MM2) is 34 and Lolth is 35 (MM3).</p><p></p><p>Check the power creep!</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5278662, member: 21169"] Yes. About 25 hp at first level then most classes get 5 hp for every level thereafter. So a level 10 PC will have about 70, level 20 120 and level 30 170. That's probably a bit higher than previous editions, but it's low compared to 4e monsters. The typical normal monster will have its level times 8 in hp, plus Con plus 8. So a level 10 monster will have about 100, level 20 180 and level 30 260. Elite and boss monsters have twice or four times that amount. PC damage output seems to be a bit higher than that of the monsters however, which balances things, plus they have healing, dailies, action points and other resources like healing potions that they can spend when they have to. And, unlike the monsters, they don't die at zero. The last one is probably the key factor. In the most recent game I ran, the fights were with roughly equal level monsters and in two out of three, one PC dropped to negatives. I've not run 4e very much, this was only my third session as a DM of it, but I thoroughly enjoyed these combats. Somehow they felt tense, without being particularly deadly. PCs are supposed to be able to handle tougher fights, up to party level +4 of equal numbers of monsters, but they are expected to exhaust dailies to do this. A level +4 would be a typical BBEG encounter. The final encounter in Keep on the Shadowfell, for levels 1-3, is level 6. Orcus in MM1 is a level 33 solo, Demogorgon (MM2) is 34 and Lolth is 35 (MM3). Check the power creep! [/QUOTE]
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