BASHMAN
Basic Action Games
Well, I have been looking through the pre-gen characters handed out at D&DXP, and also some of the spells posted to this website, and I have noticed a few nitpicky things that bother me. On the whole, I like the powers they've come up w/ for 4e (even if I don't like the marketing strategy of keeping half-orc barbarians & gnome druids hostages along with monks in other $40 books). That said, I have noticed a few things that I hope are some sort of errors, but likely will be used as some sort of loopholes by jerk DMs & munchkin players in the near future.
Fighter Power: Tide of Iron-- you shield bash a foe & knock him back. To use it, you hit the enemy's AC. But anything that works like this-- it is essentially a bullrush-- should target Fortitude Defense instead. Being quick & lithe should be less important than being strong/ bulky enough to resist being knocked back. Like I said-- these are nitpicks.
This seems pretty cool-- except that it only affects attacks that go for your AC. What if someone tries to grab you-- that is an attack against your Reflex Defense. They would not be fooled by the mirror image? I would reword it to any attack that depends on touching /shooting you has to get by the defense bonus.
The bolded section is a bit unclear if it is 5 damage total or from each source...
That's all I have so far, I am sure I will find more as I read, and if you see any, feel free to contribute...
Fighter Power: Tide of Iron-- you shield bash a foe & knock him back. To use it, you hit the enemy's AC. But anything that works like this-- it is essentially a bullrush-- should target Fortitude Defense instead. Being quick & lithe should be less important than being strong/ bulky enough to resist being knocked back. Like I said-- these are nitpicks.
Mirror Image Wizard Utility 10
'Three duplicate images of you appear, imitating your actions perfectly and confusing your enemies.'
Daily * Arcane, Illusion
Minor Action Personal
Effect: Three duplicate images of yourself appear in your space, and you gain a +6 power bonus to AC. Each time an attack misses you, one of your duplicate images disap-
pears and the bonus granted by this power decreases by 2. When the bonus reaches 0, all your images are gone and the power ends. Otherwise, the effect lasts for 1 hour.
This seems pretty cool-- except that it only affects attacks that go for your AC. What if someone tries to grab you-- that is an attack against your Reflex Defense. They would not be fooled by the mirror image? I would reword it to any attack that depends on touching /shooting you has to get by the defense bonus.
Frostburn Wizard Attack 13
'You whisper a word of elemental power and hurl a flaming ball of ice. Waves of fire and ice explode outward from the point of impact.'
Encounter * Arcane, Cold, Fire, Implement
Standard Action Area burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Fortitude
Hit: 3d6 + Intelligence modifier cold and fire damage.
Effect: This power's area is difficult terrain until the end of your next turn. Any creature that starts its turn in the area takes 5 cold and fire damage. You can dismiss the effect as a minor action.
The bolded section is a bit unclear if it is 5 damage total or from each source...
That's all I have so far, I am sure I will find more as I read, and if you see any, feel free to contribute...