Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A GM I know has A Player whose characters A Future King,, he's only done 1 adventure and theirs already 2 confirmed problems and 2 more brewing. Ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 8956023" data-attributes="member: 6796661"><p>This is almost as gonzo as my son throwing in multiple red dragons in a level one adventure and then giving me a bunch of silver dragon friends to help out. But he was 7 years old.</p><p></p><p>This whole scenario smells of prepubescent shenanigans.</p><p></p><p>The only way I could see salvaging this situation as a DM, short of a hard reset, is to scrap the initially planned adventure. Have the party captured and imprisoned by a rival kingdom who has sufficiently high-level magic users and spys to infiltrate the body guards and find a moment when they can magically transport the characters to a far away dungeon. Since the party themselves are low level, the captors don't have them in a particularly high security prison. But there are wards against divination so the Prince's father's clerics are not going to find them. I would go further and say high-powered clerics in the rival kingdom curse the party with permanent Mind Blank. Prevents them from being found even with a wish spell, but they also get some powerful buffs because of it (they can't be charmed, for example), so they shouldn't complain too much. </p><p></p><p>Now the adventure becomes escaping from the prison and finding their way through enemy territory to get back to their kingdom. </p><p></p><p>Another option is, if this is a 5e game, tell your GM to get MCDM's Strongholds & Followers and Kingdoms & Warfare books and run D&D the wargame. The problem here, however, is that the PCs themselves are low level and very squishy. I don't know how they avoid death in a mass combat situation with intelligent and powerful opponents (which are required to make things challenging) without the DM giving them massive amounts of plot armor. </p><p></p><p>The biggest issue with this scenario is that it seems to be one player whose PC has all the goodies. How is this fun for the other players? </p><p></p><p>The DM seems to have okay-sured himself into a corner. As you explain it, it doesn't sound like he's enjoying the situation. If that is an accurate assessment of the situation, my best advice is to start over. If the player objects, he can find another game to play in.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8956023, member: 6796661"] This is almost as gonzo as my son throwing in multiple red dragons in a level one adventure and then giving me a bunch of silver dragon friends to help out. But he was 7 years old. This whole scenario smells of prepubescent shenanigans. The only way I could see salvaging this situation as a DM, short of a hard reset, is to scrap the initially planned adventure. Have the party captured and imprisoned by a rival kingdom who has sufficiently high-level magic users and spys to infiltrate the body guards and find a moment when they can magically transport the characters to a far away dungeon. Since the party themselves are low level, the captors don't have them in a particularly high security prison. But there are wards against divination so the Prince's father's clerics are not going to find them. I would go further and say high-powered clerics in the rival kingdom curse the party with permanent Mind Blank. Prevents them from being found even with a wish spell, but they also get some powerful buffs because of it (they can't be charmed, for example), so they shouldn't complain too much. Now the adventure becomes escaping from the prison and finding their way through enemy territory to get back to their kingdom. Another option is, if this is a 5e game, tell your GM to get MCDM's Strongholds & Followers and Kingdoms & Warfare books and run D&D the wargame. The problem here, however, is that the PCs themselves are low level and very squishy. I don't know how they avoid death in a mass combat situation with intelligent and powerful opponents (which are required to make things challenging) without the DM giving them massive amounts of plot armor. The biggest issue with this scenario is that it seems to be one player whose PC has all the goodies. How is this fun for the other players? The DM seems to have okay-sured himself into a corner. As you explain it, it doesn't sound like he's enjoying the situation. If that is an accurate assessment of the situation, my best advice is to start over. If the player objects, he can find another game to play in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A GM I know has A Player whose characters A Future King,, he's only done 1 adventure and theirs already 2 confirmed problems and 2 more brewing. Ideas
Top