Upthread a couple of posters asserted that, in discussing RPGs, we should always use the descriptions that participants themselves use.I don't know? I was responding to your statements concerning the use of shallow.
That's not a norm that obtains in other fields of criticism. Why should it obtain in RPGs?
Of course you don't normally start a discussion with a creator by asking "Why did you write such a shallow work?" But no one is suggesting otherwise, and this thread is not an example of such a thing.