Ferox4
First Post
Tomorrow we're going to implement a dilluted version of Haste. Instead of bumping it to a higher level or adopting the alleged 3.5 fix (move actions only with the extra partial action) we are merely going to drop the duration from 1 round/level to 2 rounds + 1 round/3 levels.
I am curious if anyone has done this in their campaigns and if so, how did it work?
I am curious if anyone has done this in their campaigns and if so, how did it work?