I'm creating a game where there are two mains regions, one ruled by the humans, and other by the elves.
The humans, in general, hate magic and fear it as a diabolic thing (a kind of blind faith) that can only bring pain. The elves and other magic-lovers, otherwise, believe magic is a natural thing, related to the most pure expression of freedom.
The problem I've been dealing is exactly that: the two regions are in conflict, in the edge of an imminent war, but, in spite of the quantity vantage on the human side, I don't think they can fight against the ones who use magic.
What do you folks think about that? I would enjoy receive some tips to help me dealing with this situation!
The humans, in general, hate magic and fear it as a diabolic thing (a kind of blind faith) that can only bring pain. The elves and other magic-lovers, otherwise, believe magic is a natural thing, related to the most pure expression of freedom.
The problem I've been dealing is exactly that: the two regions are in conflict, in the edge of an imminent war, but, in spite of the quantity vantage on the human side, I don't think they can fight against the ones who use magic.
What do you folks think about that? I would enjoy receive some tips to help me dealing with this situation!