TarionzCousin
Second Most Angelic Devil Ever
I'm about to start running a new campaign and I want to poll the players as to what they want in the game. To that end, I'm trying to create a list of all the elements/categories in a typical role-playing game.
Please help me by telling me what I've missed, what elements should be split out or lumped together. I will update this first post to include relevant suggestions.
Note: I'm lumping all combat except large-scale warfare together. Broad categories are underlined with subdivisions listed directly below them.
The List So Far:
Exploration
Wilderness/Unknown
Ruined/Fallen Lands
“Dungeons”
Towns/Villages
Cities
Behind Enemy Lines/Monster Nations
Combat
Interaction with NPC’s
Quest Givers
Friendly Acquaintances
Allies/Sidekicks/Familiars
Shopping
Intrigue
Political
Infiltration
Counterspying
Solving Mysteries
Large Scale Warfare
Between Factions
Between Nations
Entire World/Everything
Governing
Town/Village
Mayor of a City
Castle and Environs/Barony/County
Nation
Commerce
Itinerant Merchants
Running a Store
Caravan
Evil
Overthrowing Government
Wholescale Slaughter
Subversion
Please help me by telling me what I've missed, what elements should be split out or lumped together. I will update this first post to include relevant suggestions.
Note: I'm lumping all combat except large-scale warfare together. Broad categories are underlined with subdivisions listed directly below them.
The List So Far:
Exploration
Wilderness/Unknown
Ruined/Fallen Lands
“Dungeons”
Towns/Villages
Cities
Behind Enemy Lines/Monster Nations
Combat
Interaction with NPC’s
Quest Givers
Friendly Acquaintances
Allies/Sidekicks/Familiars
Shopping
Intrigue
Political
Infiltration
Counterspying
Solving Mysteries
Large Scale Warfare
Between Factions
Between Nations
Entire World/Everything
Governing
Town/Village
Mayor of a City
Castle and Environs/Barony/County
Nation
Commerce
Itinerant Merchants
Running a Store
Caravan
Evil
Overthrowing Government
Wholescale Slaughter
Subversion