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A List of All the Elements in RPG's
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<blockquote data-quote="TarionzCousin" data-source="post: 6967406" data-attributes="member: 31304"><p>I'm about to start running a new campaign and I want to poll the players as to what they want in the game. To that end, I'm trying to create a list of all the elements/categories in a typical role-playing game.</p><p></p><p>Please help me by telling me what I've missed, what elements should be split out or lumped together. I will update this first post to include relevant suggestions.</p><p></p><p>Note: I'm lumping all combat except large-scale warfare together. Broad categories are underlined with subdivisions listed directly below them.</p><p></p><p><strong>The List So Far:</strong></p><p></p><p><u>Exploration</u></p><p> Wilderness/Unknown</p><p> Ruined/Fallen Lands</p><p> “Dungeons”</p><p> Towns/Villages</p><p> Cities</p><p> Behind Enemy Lines/Monster Nations</p><p> </p><p><u>Combat</u></p><p> </p><p><u>Interaction with NPC’s</u></p><p> Quest Givers</p><p> Friendly Acquaintances</p><p> Allies/Sidekicks/Familiars</p><p> Shopping</p><p> </p><p><u>Intrigue</u></p><p> Political</p><p> Infiltration</p><p> Counterspying</p><p> Solving Mysteries</p><p></p><p><u>Large Scale Warfare</u></p><p> Between Factions</p><p> Between Nations</p><p> Entire World/Everything</p><p></p><p><u>Governing</u></p><p> Town/Village</p><p> Mayor of a City</p><p> Castle and Environs/Barony/County</p><p> Nation </p><p></p><p><u>Commerce</u></p><p> Itinerant Merchants</p><p> Running a Store</p><p> Caravan</p><p></p><p><u>Evil</u></p><p>Overthrowing Government</p><p>Wholescale Slaughter</p><p>Subversion</p></blockquote><p></p>
[QUOTE="TarionzCousin, post: 6967406, member: 31304"] I'm about to start running a new campaign and I want to poll the players as to what they want in the game. To that end, I'm trying to create a list of all the elements/categories in a typical role-playing game. Please help me by telling me what I've missed, what elements should be split out or lumped together. I will update this first post to include relevant suggestions. Note: I'm lumping all combat except large-scale warfare together. Broad categories are underlined with subdivisions listed directly below them. [B]The List So Far:[/B] [U]Exploration[/U] Wilderness/Unknown Ruined/Fallen Lands “Dungeons” Towns/Villages Cities Behind Enemy Lines/Monster Nations [U]Combat[/U] [U]Interaction with NPC’s[/U] Quest Givers Friendly Acquaintances Allies/Sidekicks/Familiars Shopping [U]Intrigue[/U] Political Infiltration Counterspying Solving Mysteries [U]Large Scale Warfare[/U] Between Factions Between Nations Entire World/Everything [U]Governing[/U] Town/Village Mayor of a City Castle and Environs/Barony/County Nation [U]Commerce[/U] Itinerant Merchants Running a Store Caravan [U]Evil[/U] Overthrowing Government Wholescale Slaughter Subversion [/QUOTE]
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