I have an upcoming campaign where I did something different. I created 12 half-brother concepts for the players to choose from. I did most of the work thinking about concepts and not necesarily mechanics.
So, one of the concepts is a man ruined and ravaged by a horrible battle. The end result is scaring and granted arms from a stone golem.
However, the half-golem template has no Level Adjustment. Whatever its is, it's going to be insane.
A half stone golem will end up with:
+9 natural armor
special attack that causes slow effect in nearby creatures
DR 15/+1
+10 str, -2 dex, +4 con, -6 int, +0 wis, -6 cha
Magici immunity except for rock to mud that causes slow.
+2 fort saves
I want to synthesize something radically reduced from that. I need the LA to be +2.
How close is this?
+4 natural armor
DR 5/magic
+4 str, -2 dex, +2 con, -2 int, -4 wis, -2 cha
SR 11+class levels
+2 fort saves
So, one of the concepts is a man ruined and ravaged by a horrible battle. The end result is scaring and granted arms from a stone golem.
However, the half-golem template has no Level Adjustment. Whatever its is, it's going to be insane.
A half stone golem will end up with:
+9 natural armor
special attack that causes slow effect in nearby creatures
DR 15/+1
+10 str, -2 dex, +4 con, -6 int, +0 wis, -6 cha
Magici immunity except for rock to mud that causes slow.
+2 fort saves
I want to synthesize something radically reduced from that. I need the LA to be +2.
How close is this?
+4 natural armor
DR 5/magic
+4 str, -2 dex, +2 con, -2 int, -4 wis, -2 cha
SR 11+class levels
+2 fort saves