Magius del Cotto
First Post
Browsing around various D20 boards recently, I came up with a rather interesting idea. I actually came up with the idea after reading a comparison between rolling a d20 and rolling 3d6 for skill checks, and it got me thinking. What about a system that would allow for dynamic luck?
Now, the premise of it is pretty simple, you roll 1d4 (for only results that stay within d20 standards), 1d6 (for two "well nigh impossible possibilities), or 1d8 (for two "really lucky/unlucky" rolls), with the result rolled determinine what you roll, using this table:
1- 1d20
2- 2d10
3- 3d6, lower DC by 2
4- 5d4
5- 1d10, no chance of critical success (also leave the DC alone)
6- 1d6, no chance of critical success and leave the DC alone
7- 1d10, halve the DC, Natural 10 is same as natural 20
8- 1d6, Multiply DC by 1/3, natural 6 = natural 20
So what do you guys think of this (admittedly unusual) system?
Now, the premise of it is pretty simple, you roll 1d4 (for only results that stay within d20 standards), 1d6 (for two "well nigh impossible possibilities), or 1d8 (for two "really lucky/unlucky" rolls), with the result rolled determinine what you roll, using this table:
1- 1d20
2- 2d10
3- 3d6, lower DC by 2
4- 5d4
5- 1d10, no chance of critical success (also leave the DC alone)
6- 1d6, no chance of critical success and leave the DC alone
7- 1d10, halve the DC, Natural 10 is same as natural 20
8- 1d6, Multiply DC by 1/3, natural 6 = natural 20
So what do you guys think of this (admittedly unusual) system?