A mean way to lure your PCs to adventure

For bonus points, have the villagers refer to the nymph's queen several times.

If you really wanted to stretch it, work in some reference to their "red heads".
 

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RangerWickett said:
In the Command & Conquer: Red Alert instruction booklet, along the bottom of the pages were strings of dots and dashes. It was a Morse Code signal calling for help after a military base found several of its soldiers killed, and their blood filled with formic acid, which is what ants hurt you with when they bite you. This then led to the bonus levels, in which you have to defend your base from a giant ant invasion.

Ah, was this the original Red Alert? I know about the giant ant missions from C&C Red Alert Retaliation, which apparantly took them from another game. I never knew about formic acid, I just thought they were cleaving all the people in half with their pincer-like teeth. good to know, thanks!
 

SPoD said:
For bonus points, have the villagers refer to the nymph's queen several times.
If you really wanted to stretch it, work in some reference to their "red heads".

...and not forgetting their insatiable and collective desire to breed!
 

robertliguori said:
Eh. Wight refers specifically to a man; a wight wolf makes about as much sense as a zombie ghost.

Well, aside from the fact I think a zombie ghost would be AWESOME, this reminds me of a disturbed tomb and the risen undead army who's chant was, if memory serves, Wight Power! (There were also a number of wight werewolves who would seem to meet the criteria of being both wights and wolves.)
 

StreamOfTheSky said:
Ah, was this the original Red Alert? I know about the giant ant missions from C&C Red Alert Retaliation, which apparantly took them from another game. I never knew about formic acid, I just thought they were cleaving all the people in half with their pincer-like teeth. good to know, thanks!

It had nothing on the Dinosaur levels from the original Command and Conquer
 

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