Maidhc O Casain
Na Bith Mo Riocht Tá!
Are We There Yet? Yes!
Having completed their morning rituals, the group of newly minted mercenaries packs up camp and heads out, confident that today is the day they will reach Almah's caravan and begin their first mission as Bees in earnest.
Shortly after mid-day you pass over a small rise to see a craggy tree, and ist becomes obvious how the place got its name. With five immense, mostly leafless branches, the growth looks more like a giant skeletal talon than a thing of living wood.
A caravan of a half-dozen wagons and a large tent clustered around the distinctive tree comes into view as well. Mules in a nearby pen prance in agitation, and a clutch of confused goats and levestock wander the grounds around the wagons. Perhaps a dozen mena dn women rush around the campsite, chasing down an animal or hastening toward the center of the cluster near the tree with pails of water in their hands. One of the wagons is on fire!
Lush orange and red flames engulf the elaborate wooden wagon emplazoned with painted moons and stars. A gout of smoke pours from an open door, and as you approach an ill wind blows a number of colorful fortune-telling Harrow cards from inside the wagon. One of these cards blows directly at Aodhán, catching up against his chest in a burst of orange cinders. He brushes it off, and as he catches the remains of the card in his fingers he notes that it is the Cyclone - signifying a force that tears through whatever it meets at the behest of an intelligent being. This card portends war, arson, and destructive plans. As the group's attention shifts from the card back to the wagon, the entire claw shaped tree erupts into brilliant flame.
The central flap of an elaborate tent flies open and a beautiful, regal woman who can only be Almah herself steps out into the camp, flinching at the heat from the flames. "Douse that flame!" she shouts to the men surrounding the wagon before turning in your direction. "Find some way to help!"
[sblock=OOC]Long description; some possible actions include:
Having completed their morning rituals, the group of newly minted mercenaries packs up camp and heads out, confident that today is the day they will reach Almah's caravan and begin their first mission as Bees in earnest.
Shortly after mid-day you pass over a small rise to see a craggy tree, and ist becomes obvious how the place got its name. With five immense, mostly leafless branches, the growth looks more like a giant skeletal talon than a thing of living wood.
A caravan of a half-dozen wagons and a large tent clustered around the distinctive tree comes into view as well. Mules in a nearby pen prance in agitation, and a clutch of confused goats and levestock wander the grounds around the wagons. Perhaps a dozen mena dn women rush around the campsite, chasing down an animal or hastening toward the center of the cluster near the tree with pails of water in their hands. One of the wagons is on fire!
Lush orange and red flames engulf the elaborate wooden wagon emplazoned with painted moons and stars. A gout of smoke pours from an open door, and as you approach an ill wind blows a number of colorful fortune-telling Harrow cards from inside the wagon. One of these cards blows directly at Aodhán, catching up against his chest in a burst of orange cinders. He brushes it off, and as he catches the remains of the card in his fingers he notes that it is the Cyclone - signifying a force that tears through whatever it meets at the behest of an intelligent being. This card portends war, arson, and destructive plans. As the group's attention shifts from the card back to the wagon, the entire claw shaped tree erupts into brilliant flame.
The central flap of an elaborate tent flies open and a beautiful, regal woman who can only be Almah herself steps out into the camp, flinching at the heat from the flames. "Douse that flame!" she shouts to the men surrounding the wagon before turning in your direction. "Find some way to help!"
[sblock=OOC]Long description; some possible actions include:
- Helping with the fire.
- Pulling the closest other wagon out of danger of catching.
- Helping tend two wounded firefighters.
- Helping round up frightened animals.
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