A Merc's Life: Howl of the Carrion King [01]

Y'all don't forget to update your stat blocks as you use resources (e.g. spells), lose or gain hit points, change AC . . .

The purpose of those is so we don't have to go poring over all the old posts to figure that stuff out.
 

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[sblock=Keeland]Keeland dredges the depths of his memory for tidbits about the reclusive Ankheg, and recalls that if the party so desires you can follow the creature into its tunnel. The soil will be loose enough that you will be able to breath with difficulty.

However, it may not be the safest of courses . . .[/sblock]
 

Keeland

The Elf gulps as he considers the implications of an old story he heard once. "I've heard it said that these beasts leave a tunnel that a man could follow. It may be difficult, but not impossible to breath. Though I don't fancy facing such a beast in his own lair..."
 


Tsadok

The Elf gulps as he considers the implications of an old story he heard once. "I've heard it said that these beasts leave a tunnel that a man could follow. It may be difficult, but not impossible to breath. Though I don't fancy facing such a beast in his own lair..."

"I have no desire to follow THAT creature. He put me in a world of hurt and I say live and let live."

After saying this, Tsadok will move to the alter and begin praying for healing.
 

Tsadok moves into the chapel and skirts the wreckage on his way to the altar. He kneels and prays to Sarenrae, and after 10 minutes the would-be Paladin is filled with Her divine light and warmth and his pain is washed away.

[sblock=Tsadok]Cure Light Wounds (1d8+5=12) and you are under the effect of a Bless spell (+1 to Attack rolls and to Saves vs. Fear) for the next 6 hours.[/sblock]

[sblock=Aodhán/Harnry]I don't think it would have mattered in the Ankheg fight but don't forget the two of you are Blessed by Sarenrae for the next 5 hours or so.[/sblock]
 
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I rolled a 1 on the knowledge check, that is an auto fil i believe. I doubt any hit came close to hitting but still a miss. will look againn. and yes, I forgot the bless.

at a quick glance, the bless would not have helped as the rolls were good to start with.
 
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OOC: My understanding, DeWar, is that a nat 1 is only an automatic failure on an ATTACK roll, not a skill check. But, it's still not the best result, is it?

"Before you girls take your beauty sleep, let's see whether there is any material gain to be gleaned from all of our efforts! [OOC: Let's search for treasure!]

[sblock=stat block, Houwlou]
Houwlou Groulenas - Male Olcán Ranger 1
Initiative: +1, Perception: +8(?)(+2 more smell/sound,+2 more vs. undead),
Longsword, +5 att, 1d8+3
Javelin, +2 att, 1d6+3
Low Light Vision 60'
AC: 17 (4Chain Shirt + 2Lg. Shield + 1Dex);FF16;T11
Fort:+2 | Ref:+3 | Will:+4
HP: 14/21
[/sblock]
 
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