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A monster stat block should always fit on one side of one page maximum (a poll)
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<blockquote data-quote="Quickleaf" data-source="post: 8948442" data-attributes="member: 20323"><p>I probably sound like a broken record at this point, but I would love to see less "always" and less "one size fits all" thinking appliesd to a monster book.</p><p></p><p>Maybe the kobold section has 2 lines of stats like [USER=86653]@overgeeked[/USER] 's griffon example, and then gets into tons and tons of traps & ways the kobolds interact with traps & maybe some collective lair actions that attack your gear/light sources/separate the party. Whereas the sphinx section might also have a very pared down stat block and instead be rife with trials / riddles / tests of the worthy. The mimic section might have a random table of unusual mimics. And the bulette section stays about how it is in the MM.</p><p></p><p>One thing I adore about Skerples' <em>Monster Overhaul </em>book is that there's a lot of attention to what the GM is going to use that monster for. Knowing how the kobold or sphinx is different from the mimic or bulette – and designing its monster entry toward that ideal/common usage is what I would like to see.</p><p></p><p>Most monster books (not just talking Monster Manual) for 5e cling to the standardized format, and I think it actually restricts creativity and pushes the game even more towards being primarily about fighting. I get it, it's D&D, but there actually are tons of really cool lore bits that never manifest in the monster stat blocks.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8948442, member: 20323"] I probably sound like a broken record at this point, but I would love to see less "always" and less "one size fits all" thinking appliesd to a monster book. Maybe the kobold section has 2 lines of stats like [USER=86653]@overgeeked[/USER] 's griffon example, and then gets into tons and tons of traps & ways the kobolds interact with traps & maybe some collective lair actions that attack your gear/light sources/separate the party. Whereas the sphinx section might also have a very pared down stat block and instead be rife with trials / riddles / tests of the worthy. The mimic section might have a random table of unusual mimics. And the bulette section stays about how it is in the MM. One thing I adore about Skerples' [I]Monster Overhaul [/I]book is that there's a lot of attention to what the GM is going to use that monster for. Knowing how the kobold or sphinx is different from the mimic or bulette – and designing its monster entry toward that ideal/common usage is what I would like to see. Most monster books (not just talking Monster Manual) for 5e cling to the standardized format, and I think it actually restricts creativity and pushes the game even more towards being primarily about fighting. I get it, it's D&D, but there actually are tons of really cool lore bits that never manifest in the monster stat blocks. [/QUOTE]
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A monster stat block should always fit on one side of one page maximum (a poll)
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