GrumpyOldMan said:Human
You want something else?
Roll d100
01-97 Human
98 Sindarin (elf)
99 Khuzdul (dwarf)
00 Let’s talk
So far, human and it looks unlikely to change. The ‘let’s talk option could, I suppose result in a player with a ‘different’ off world character, but I’d need to be happy with the backstory. I’d take a lot of persuading.
Wik said:Yeah, most of the people in my group (myself included) suffer from "humanitis". Typically, at leasy 75% of the group is human. That doesn't really stand in my current game, where 40% are non-human, but that's an abberation. Mostly, we're human freaks.
In the initial setup of my current campaign we had nine characters. Two were human, two Faen, one Litorian, and four elves. One of the human players left the game, as did an elf, and we added a new elf. So, not a humano-centric group at all.Shade said:We're thankfully free of that debilitating condition. In two campaigns, there's nary a human PC in sight.![]()
Kae'Yoss said:Do you allow rerolling as often as the players want?GrumpyOldMan said:Human
You want something else?
Roll d100
01-97 Human
98 Sindarin (elf)
99 Khuzdul (dwarf)
00 Let’s talk
So far, human and it looks unlikely to change. The ‘let’s talk option could, I suppose result in a player with a ‘different’ off world character, but I’d need to be happy with the backstory. I’d take a lot of persuading.
I'm personally not a friend of forced character options like rolling for race or class, but to each his own.
Shade said:We're thankfully free of that debilitating condition. In two campaigns, there's nary a human PC in sight.![]()
Aeric said:My best friend had a copy of Wares Blade about fifteen years ago. There were mecha in it, right?
Lanefan said:I'm sure they can, but I'm still willing to bet they're all Human.
Their *characters*, on the other hand...![]()
Dragonbait said:What I find odd is when people treat their race as a class: "Aw man, he's a dwarf? I wanted to be a dwarf. Damn it." and "Uh-oh! The group does not have an elf. How are we going to find secret doors now?"
I understand wanting to be unique, but when 6 players are looking at the PH for race options, there is going to be some overlapping.
The Green Adam said:Yeah that sounds like us. More so in our SF games then our fantasy games but still, humanity definitely takes a back seat to the other races and the many exotics available.
GrumpyOldMan said:Any other race, as they don’t exist on Hârn, would require a real hard-sell and a lot of work from the player.
jolt said:We don't use the half races at all. Since almost everything in D&D can (apparently) breed with almost everything else, why just the half-elf, why not a half-gnome? Why just a half-orc, why not a half-kobold/goblin/bugbear/gnoll etc.?
jolt said:As an aside, I always found it humorous that if you drop an elf in the desert, a sub-race of sun elves will spawn. If you drop an elf in the arctic, a sub-race of ice elves will spawn. If you drop a human (supposedly the most adaptive and changeable of all the races) in the arctic, you get a cold human.
jolt