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<blockquote data-quote="Kemrain" data-source="post: 2300604" data-attributes="member: 12153"><p>Strange that it isn't in the corebook. Oh well. 3,000 credits isn't bad. I can't get <strong>everything</strong>I'd like for that, but I can get the most important things. Time to be frugal. Pity I can't buy used equipment.</p><p></p><p>- Kemrain the Poor.</p><p></p><p>Preliminary draft of equipment, assuming availability and unfettered access to the Arms and Equipment guide. (I have a bad feeling about this)</p><p></p><p>Combat Gloves: 200 credits.</p><p>SoruSuub CS-12 Stun Master Stun Baton: 700 credits.</p><p>(This can be found on the Arms and Equipment Guide's page 31, and it's basically an exchange of +200 credits and being able to use the baton as a club when unpowered for a +3 bonus to the stun save DC. It's DC 18, the same as a heavy blaster pistol/blaster rifle. If this is rejected, a standard stun baton will be swapped in for 500 credits.)</p><p>Knife: 25 credits.</p><p>Heavy Blaster Pistol: 750 credits.</p><p>Comlink: 200 credits.</p><p>Grappling Spike Launcher with 20 meters of Liquid Cable: 50 credits.</p><p>Energy Cell, 2: 20 credits.</p><p>Power Pack, 2: 50 credits.</p><p>Customized Ayelixe/Krongbing Textiles Shadowsuit: 900 credits.</p><p>(If a Shadowsuit is allowed at all, the modification for it would be a DC 5 repair check, one Jaess could make on her own taking ten even without tools thanks to her +5 Repair modifier. Without the customization it would cost only 600 credits, and the customization serves to negate the shadowsuit's armor check penalty of 1. A +10 Equipment bonus to Hide and Move Silently: Priceless.)</p><p>That comes to 2895, leaving me with 105 credits to my name.</p><p></p><p>- Kemrain the Much Poorer Now.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2300604, member: 12153"] Strange that it isn't in the corebook. Oh well. 3,000 credits isn't bad. I can't get [b]everything[/b]I'd like for that, but I can get the most important things. Time to be frugal. Pity I can't buy used equipment. - Kemrain the Poor. Preliminary draft of equipment, assuming availability and unfettered access to the Arms and Equipment guide. (I have a bad feeling about this) Combat Gloves: 200 credits. SoruSuub CS-12 Stun Master Stun Baton: 700 credits. (This can be found on the Arms and Equipment Guide's page 31, and it's basically an exchange of +200 credits and being able to use the baton as a club when unpowered for a +3 bonus to the stun save DC. It's DC 18, the same as a heavy blaster pistol/blaster rifle. If this is rejected, a standard stun baton will be swapped in for 500 credits.) Knife: 25 credits. Heavy Blaster Pistol: 750 credits. Comlink: 200 credits. Grappling Spike Launcher with 20 meters of Liquid Cable: 50 credits. Energy Cell, 2: 20 credits. Power Pack, 2: 50 credits. Customized Ayelixe/Krongbing Textiles Shadowsuit: 900 credits. (If a Shadowsuit is allowed at all, the modification for it would be a DC 5 repair check, one Jaess could make on her own taking ten even without tools thanks to her +5 Repair modifier. Without the customization it would cost only 600 credits, and the customization serves to negate the shadowsuit's armor check penalty of 1. A +10 Equipment bonus to Hide and Move Silently: Priceless.) That comes to 2895, leaving me with 105 credits to my name. - Kemrain the Much Poorer Now. [/QUOTE]
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