A new summoning spell come one come all

las

First Post
Summon Force Warrior
Conjuration (Summoning) [Force]
Level: Brd 3, Clr 3, Sor/Wiz 3
Components: V, S, F/DF
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summed force warrior
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

This spell summons a force warrior, which looks like a smaller version of the caster in armor with a small sword. It appears where you designate and acts immediately, on your turn. It attacks who you mentaly tell it to. It has the fallowing stats
1 + Wis mod HP/Level
11 + Cha mod + caster level AC
1 + Int mod + caster level attack bonus
1d6 + Caster level slashing damage each with attack.
A speed of 20 ft.
Can only attack once per round no matter its attack bonus.
A force warrior can’t go out of the range of this spell the spell ends.
Focus: A small glass warrior worth 5 gp.

What do you think.
 
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Erm...sorry for saying so, but this does seem very overpowered for a 1st level spell.

Imagine the top-level cleric. He has 30 Wisdom (buffed), 12 Int and 20 Charisma (he buffs charisma a bit to turn).

HPs: (1+10) x20= 220hps
AC: 11 + 20 + 5 =36 AC
Attack Bonus: 1 + 1 + 20 =+22 to hit (and iterative attacks?)
Damage: d6+20

I defy you to name me anything that Summon Monster I can summon that can approach the above stat block in power.
 




Kind of a pain in the butt to calculate the stats. Can't you come up with an easier formula? I like the idea, except I think it would be cooler if the warrior were the same size as the caster. Why is this a bard and cleric spell? Seems way more sor/wiz to me.


Could you please comment on my recent house rules? Thanks, Las.

Enslave Outsider/Elemental
http://enworld.cyberstreet.com/showthread.php?s=&threadid=44076
Minor Planar Ally/Planar Binding
http://enworld.cyberstreet.com/showthread.php?s=&threadid=44073
New Vile Feat
http://enworld.cyberstreet.com/showthread.php?s=&threadid=44086
 
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well geting all the states you would anly haft to run the stuff at each level or even before that you could put a chart before the came starts then make changes as you things change its easy with a calk it becomes easer.

As the other summon spells are bard and cler spells as well.
 
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I'm thinking something really quick to figure out without needing a calculator, like:

AC: 10 + caster Level (+7 deflection bonus for shield spell)
HP: 10 + caster level
BAB: equal to caster
Dmg: by weapon type (caster must be proficient in use) + caster's Int mod
Spd. 20 ft.
SQ: Blindsight, Construct Immunities, Deflection
Saves: As caster
Skills: None.
Stats: As caster except construct Int is not rated.
Feats: Any applicable combat feats known by caster.

Deflection: As a crystalline creature, many attacks simply bounce off. The construct has a permanent shield spell on while summoned. (always facing forward unless the caster remains concentrating on the spell, once the caster stops concentrating, the shield facing may not be changed).
 
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Just a thought, but a 1st-level version could be:

Summon Force Warrior
Conjuration (Summoning) [Force]
Level: Brd 1, Clr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summed force warrior
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

This spell summons a force warrior, which looks like a smaller version of the caster in armor with a small sword. It appears where you designate and acts immediately, on your turn. It attacks who you mentaly tell it to. It has the fallowing stats

HP: 1 + primary stat mod + caster level
AC: 10 + primary stat mod + caster level
BAB: 0 + primary stat mod + caster level
Dam: 1 + primary stat mod + caster level
A speed of 20 ft.
Can only attack once per round no matter its attack bonus.
A force warrior can’t go out of the range of this spell the spell ends.
Focus: A small glass warrior worth 5 gp.

The primary stat mod is Wis (cleric), Int (wizard), Cha (bard/sor).
Figuring the stats is easy, as the same amount is added to each.
The most caster level can add is +5.
It might still be overpowered at high levels, but limiting the caster level bonus helps.

Using the example Al posted, its stats would be:

HP 16
AC: 25
BAB: 15
Dam: 16

Does this thing do force damage, for purposes of affecting incorporeal, etc ?
You might also consider allowing SR to work against its attacks - one roll, if SR works, it cannot affect that creature. If it fails, the force warrior affects the creature for the duration of the spell.
 

I think you hit with a lesser sommun force warrior which I can say thanks to. It does force damage yes but it does need to make an attack to hit to you know.
 

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