redkobold
Explorer
This thought just came to me but it seems that most of the tweaks in 3.5 concern the alternate classes like Bard, Monk, etc.
I wonder if it would just make more sence from a rules writing and balancing standpoint to have just 4 core classes and all of the other classes as prestige classes built off of one or more of the core classes.
Base Classes:
Fighter (Fighting Base with quick Feat Accumulation)
Wizard (Arcane Spell Base)
Cleric (Divine Spell Based)
Adventurer (Skill Based)
Prestige Classes:
Monk - from the Fighter, Adventurer, or another with more work
Paladin - from the Fighter or Cleric
Illusionist - From the Wizard or Adventurer
Druid - From almost any
Ranger - From almost any
Rogue - From the Adventurer or others
Bard - From any (of course I hate Bards anyway...its an adventure not a musical)
Any thoughts?
I wonder if it would just make more sence from a rules writing and balancing standpoint to have just 4 core classes and all of the other classes as prestige classes built off of one or more of the core classes.
Base Classes:
Fighter (Fighting Base with quick Feat Accumulation)
Wizard (Arcane Spell Base)
Cleric (Divine Spell Based)
Adventurer (Skill Based)
Prestige Classes:
Monk - from the Fighter, Adventurer, or another with more work
Paladin - from the Fighter or Cleric
Illusionist - From the Wizard or Adventurer
Druid - From almost any
Ranger - From almost any
Rogue - From the Adventurer or others
Bard - From any (of course I hate Bards anyway...its an adventure not a musical)
Any thoughts?