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A party without a healer
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<blockquote data-quote="Henry" data-source="post: 3393757" data-attributes="member: 158"><p>After playing a Binder for the past three months in our Planescape game, I'm thinking of retiring him and switching to a Cleric. I came to this conclusion after not one, but TWO encounters where one or more of our PCs were stricken blind, and we didn't have the chance to prepare potions or scrolls beforehand to remove the condition. A party CAN successfully play without a cleric, or cleric-analogue (favored soul, druid, etc.) -- there are plenty of ways in 3E to make up for it (half of the classes in the game can cure wounds, there are plenty of magic items to do so, the resting rules are generous, etc.) -- I DEFINITELY wouldn't recommend it in 2E or earlier, but in 3E it's doable. </p><p></p><p>However, for the high-stakes game we're playing, not only is the Binder a bit too weak for it, but we're prone to long periods without civilization, so being able to do for ourselves is a lot more important. In any game where there's a chance to rest in a city or large town, then a cleric is not strictly essential. But in a more rough-and-tumble campaign, having all the bases covered is essential.</p></blockquote><p></p>
[QUOTE="Henry, post: 3393757, member: 158"] After playing a Binder for the past three months in our Planescape game, I'm thinking of retiring him and switching to a Cleric. I came to this conclusion after not one, but TWO encounters where one or more of our PCs were stricken blind, and we didn't have the chance to prepare potions or scrolls beforehand to remove the condition. A party CAN successfully play without a cleric, or cleric-analogue (favored soul, druid, etc.) -- there are plenty of ways in 3E to make up for it (half of the classes in the game can cure wounds, there are plenty of magic items to do so, the resting rules are generous, etc.) -- I DEFINITELY wouldn't recommend it in 2E or earlier, but in 3E it's doable. However, for the high-stakes game we're playing, not only is the Binder a bit too weak for it, but we're prone to long periods without civilization, so being able to do for ourselves is a lot more important. In any game where there's a chance to rest in a city or large town, then a cleric is not strictly essential. But in a more rough-and-tumble campaign, having all the bases covered is essential. [/QUOTE]
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