Lanefan
Victoria Rules
Because I don't want to end up with a situation where the players game me (and they would; and I'd find it hard to blame them) by waiting for me to move them forward when I know something's trivial and then suddenly taking it more seriously when I let them stew. Neutrality says every similar situation should be treated in a similar manner; and as they'd quite rightly complain if I rushed them forward every time and thus sometimes got them hurt or killed, the default becomes to let them stew.Well if it’s trivial, then I’m not spending time on it. Not significant time anyway.
If you mean something like the PCs are at a door that they think may be trapped and are deciding how to proceed...and you know it’s not trapped (or even if it is, honestly) a simple “okay, let’s go, you opening the door or moving along” should do the trick.
But yeah, if the matter is actually trivial? Why spend any real time on it?
You're mostly right on the second part but wrong on the first. We're not usually bored by anything that has to do with our own characters but recognize that others quite likely (and IMO quite reasonably) will be.So the impression I get from your posts is that your players are bored by anything that has to do with their characters, and have no patience for any events that are personal to another member of the group.
It kind of amazes me.
Doing it in advance has another nice benefit: it makes the game a bit more likely to in effect run itself during the session. The more stuff I can put on autopilot ahead of time the better I like it, as I can then enjoy the moment and wile busy reacting to things that come up in the moment I'm less likely to forget something relevant.Okay, cool. I think that kind of stuff can really help make the world seem like a place that exists independent of the PCs.
I just don’t think that kind of stuff needs to be determined months in advance.
They weren't aware of any of it...which makes in-game sense given that they were in the field when all of this arose. And while they knew their goal was in theory to find a particular book they had no real idea what the book did or what its powers were/are (and didn't put much effort into asking) other than the Necromancer PC's own guild was very keen on getting it. The PCs did know the guild wasn't exactly hiding its eagerness but never gave it any real thought beyond that.That’s cool. I meant more at the beginning. Like, were they aware of all these factions and the likelihood that they’d be stirring up a bee’s nest with this? If not, when you decided it happened, it sounds like you went pretty far with it before they even learned about it.
On the meta level, I-as-DM didn't know any of this was coming until when the party were ready to head back to town it occurred to me just how long they'd taken, and I started thinking about what if any ramifications this might have produced. I used my dice as a guide for whether word had spread (yes) and whether there'd be any reaction from other guilds (again, yes); then for timing and for how rough/violent (ouch!*) this reaction would be.
* - I usually use d% for this sort of thing, and '00' is not anyone's friend.

So, instead of walking back to a peaceful town they found themselves standing into a storm. Fortunately, they have all sorts of friends and allies in town as well. Even more fortunately, on finding the book they stuck it in a Bag of Holding (where it remains still), meaning no-one could scry its location and try to steal it and thus unintentionally saving themselves a world o' scry-buff-teleport trouble during their two-week trip back to town.
Ahead of time, not at all. Had they been more paranoid and thought things through in that light they may have got to it, but this group just isn't the paranoid sort.Right, this is why I ask. These may be logical reactions to what the PCs have done. But how aware of this logic would the PCs be?
Now, they've been told more than enough to piece together how this all came to happen. Next session will be when we'll see what they do with that info, and with the book.
Easy: it doesn't match what was made up in another moment.How can there even be inconsistencies if something is made up in the moment?
