The mechanics of most RPGs allow you to state things about the fictional reality and then roll to see if they stick.
What in D&D does a player state about the fictional reality that they then roll to see if it sticks? The player in D&D simply doesn't propose fictional reality - other than his characters actions. He does author his PC's actions (attempted), whereas the DM typically authors the outcomes of those actions. Contrast that to the much talked about painting example where the player authored the PC as attempting to attune to the painting and also what would be the outcome if they were successful.
The primary distinction in the Blades exampled compared to similar things in D&D is simply that the possibility that there was something supernatural about the painting originated with the player rather than the GM.
The painting example was more explicit than that. It wasn't simply about whether it was supernatural. It was about whether it would be usable to solve a particular goal.
That's really it. You guys don't like it....which is fine. But that's Player Agency....that's the player having the ability to introduce elements to the fiction through action declaration.
We all agree that's a form of player agency. If anyone ever argued it wasn't it's been over a hundred pages since it happened.
Some of the questions around that are:
Does having that type of player agency actually mean you have more overall agency?
Is having that type of player agency a universally good thing?
Does having that type of player agency prevent you from having another type of player agency?
Does that kind of player agency violate the Czege principle or any of it's cousins.
Etc.
By giving the player the ability to direct the fiction rather than relying on things that have already been established by the GM, but which are unknown to the players unless they perform the right actions at the right time. The GM was prompted by the player rather than the other way around.
Sure
Nor does the player in the Blades game need to wait on the die result to know he's attempting to Attune to the painting.
Sure, but the player in Blades did more than fictionally attempt to attune to the painting. If all that was happening in that game was that fictional attempt to attune then I'd be in full agreement with you. But in Blades the player also set up what the success state would look like.
In D&D the player authors their action and the DM authors the outcome regardless of success or failure.
In whatever game had the painting example the player authors their action and also authors the outcomes if it's a true success.
You are conflating the ability to author the action with the ability to author the outcome.
Again, this is no different than the Blades game. The player didn't declare success. He declared an attempt. The dice were what determined success or failure.
The person that is authoring the outcome is different.
You're not pointing out how these things are different.
Or are you just ignoring when I do?
Again, no distinction.
The two things in question as it related to Authorship......one suggestion is that Authorship is done by Fiat. This is what
@Manbearcat suggested.
Define Fiat then, because everyone of these authorship examples looks like it is fiat to me.
You said that any success at all is Authorship. Now it seems that you're going back on that, because you're saying that the player is free to Author that his PC attacks the orc.
In D&D the DM is the author of a success. The PC authors the action attempt. If there is a success the DM authors the success. You've played D&D before. How is this not obvious to you?
In the game with the painting that we have been discussing, the DM wasn't the author on a success as the player explicitly stated what he wanted on a success.
But doesn't he also Author that he hits the orc? Is the Player only able to Author the attempt? Or do the also Author the success as you said earlier?
No. In D&D The DM does the authoring of the outcome.
What if he misses? Did he Author that he missed?
I don't think you're making a coherent case.
And I don't think your objection is at all coherent.