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A radical solution for dealing with 4e grind - halve ALL HP
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<blockquote data-quote="Lanefan" data-source="post: 4764274" data-attributes="member: 29398"><p>The half-h.p. idea for 4e I've suggested before in here somewhere...but there's a plan B that works for all editions:</p><p></p><p>Make sure the magic items found (or bought) by the party are mostly offensive rather than defensive. Ditto for what the enemies are equipped with. (corollary to this, of course, is to <strong>NOT allow the characters to build their own items</strong>; or make it take so much time as to be impractical)</p><p></p><p>Module have the boss wearing a suit of +2 plate mail? Remove it, and give him a 2-handed sword +3 instead. Random roll show a +3 shield for sale in town? Ignore the roll, or sub in a longbow +2. And if you must have magic armour, make it lower-grade armour to begin with - chain or scale or studded leather, rather than splint or plate - so the end-result AC is still rational.</p><p></p><p>Over the long run, this will make your combats go faster; by the simple math of the to-hit probability being higher.</p><p></p><p>Lan-"it took me 23 years of DMing to realize this"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4764274, member: 29398"] The half-h.p. idea for 4e I've suggested before in here somewhere...but there's a plan B that works for all editions: Make sure the magic items found (or bought) by the party are mostly offensive rather than defensive. Ditto for what the enemies are equipped with. (corollary to this, of course, is to [B]NOT allow the characters to build their own items[/B]; or make it take so much time as to be impractical) Module have the boss wearing a suit of +2 plate mail? Remove it, and give him a 2-handed sword +3 instead. Random roll show a +3 shield for sale in town? Ignore the roll, or sub in a longbow +2. And if you must have magic armour, make it lower-grade armour to begin with - chain or scale or studded leather, rather than splint or plate - so the end-result AC is still rational. Over the long run, this will make your combats go faster; by the simple math of the to-hit probability being higher. Lan-"it took me 23 years of DMing to realize this"-efan [/QUOTE]
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A radical solution for dealing with 4e grind - halve ALL HP
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