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General Tabletop Discussion
*Pathfinder & Starfinder
a Ranger/Scout merged variant
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<blockquote data-quote="GlassJaw" data-source="post: 3929284" data-attributes="member: 22103"><p>I don't allow the Scout class so the Swift Hunter feat is essentially irrelevant. And even if I did, I doubt I'd allow the Swift Hunter feat anyway. Like you said, it's too good to pass up. That equals too powerful in my book.</p><p></p><p></p><p></p><p>You get +1d6 and +1 AC each time you take it. So you would end up with +5d6, +5 AC if you took it each time.</p><p></p><p>Neutered? Really? If anything, this class gets MORE stuff than the core Ranger. I got rid of the animal companion and added a larger feat choice, favored terrain, fast movement, and trackless step. How is that neutered?</p><p></p><p></p><p></p><p>It's a wilderness warrior, and actually not dedicated to the woodlands. Again, I'm confused by your comments because I felt the PHB ranger didn't really know what it was, and wasn't very good outside of the forest.</p><p></p><p>As far as trapfinding and disable device go, that's one of the reasons I don't like the Scout - it makes the rogue less attractive by taking away its core abilities (on top of getting a bunch of other abilities).</p><p></p><p>I wanted the ranger to be like the scout without the rogue abilities. You know, a class that has skills that deal with the outdoors.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 3929284, member: 22103"] I don't allow the Scout class so the Swift Hunter feat is essentially irrelevant. And even if I did, I doubt I'd allow the Swift Hunter feat anyway. Like you said, it's too good to pass up. That equals too powerful in my book. You get +1d6 and +1 AC each time you take it. So you would end up with +5d6, +5 AC if you took it each time. Neutered? Really? If anything, this class gets MORE stuff than the core Ranger. I got rid of the animal companion and added a larger feat choice, favored terrain, fast movement, and trackless step. How is that neutered? It's a wilderness warrior, and actually not dedicated to the woodlands. Again, I'm confused by your comments because I felt the PHB ranger didn't really know what it was, and wasn't very good outside of the forest. As far as trapfinding and disable device go, that's one of the reasons I don't like the Scout - it makes the rogue less attractive by taking away its core abilities (on top of getting a bunch of other abilities). I wanted the ranger to be like the scout without the rogue abilities. You know, a class that has skills that deal with the outdoors. [/QUOTE]
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a Ranger/Scout merged variant
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