Zak S
Guest
This is a happy accident of the game design:
Because so many of the people you interact with can level-drain you if they turn hostile, negotiation and character interaction (and humoring psychopaths) actually become super-important. Which matches the Alice In Wonderland theme surprisingly well.
Because so many of the people you interact with can level-drain you if they turn hostile, negotiation and character interaction (and humoring psychopaths) actually become super-important. Which matches the Alice In Wonderland theme surprisingly well.