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General Tabletop Discussion
*Pathfinder & Starfinder
A Rekindled Glimmer of Hope
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<blockquote data-quote="Sadras" data-source="post: 5912818" data-attributes="member: 6688277"><p>a) You do know that if I took away your precious spellbook your wizard is just a glorified sage with a lot of hit points. (we were referring to the older editions btw)</p><p>b) You also know that a wizard's player has limited say about spell's the character will be getting. </p><p>c) Its safe to say, that more often than not, that by the time a Wizard in the group is able to cast Fireball, Time Stop, Disintegrate...etc the fighter would be carrying at least one magical weapon if not more.</p><p>d) In the person's example I was replying to he set no parameters that excluded Fighters using magical weapons/items. In fact he said that they "NEVER really shined" period.</p><p>e) Lastly a Wizard uses Spells, a Fighter uses Weapons, more often than not they were enchanted. Why you may ask? Well because in the older editions the +x weapon was important, because some monsters could only be hit with +x weapons. So yeah, my example included only magical weapons, but the game at higher levels (dependant on what you were fighthing) kind of required that the fighter be equiped. (And we were talking about higher levels given his examples on the whole)</p><p> </p><p>BTW I'm not embarrased <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>And just to stay on topic...balancing over an adventure rather than by encounter is music to my ears. I have to admit I was starting lose faith. I mean theres maybe a few hundred of us on this forum (5E), and we cant even get all to agree on compromising a few things - WoTC really have their work cut out for them.</p></blockquote><p></p>
[QUOTE="Sadras, post: 5912818, member: 6688277"] a) You do know that if I took away your precious spellbook your wizard is just a glorified sage with a lot of hit points. (we were referring to the older editions btw) b) You also know that a wizard's player has limited say about spell's the character will be getting. c) Its safe to say, that more often than not, that by the time a Wizard in the group is able to cast Fireball, Time Stop, Disintegrate...etc the fighter would be carrying at least one magical weapon if not more. d) In the person's example I was replying to he set no parameters that excluded Fighters using magical weapons/items. In fact he said that they "NEVER really shined" period. e) Lastly a Wizard uses Spells, a Fighter uses Weapons, more often than not they were enchanted. Why you may ask? Well because in the older editions the +x weapon was important, because some monsters could only be hit with +x weapons. So yeah, my example included only magical weapons, but the game at higher levels (dependant on what you were fighthing) kind of required that the fighter be equiped. (And we were talking about higher levels given his examples on the whole) BTW I'm not embarrased ;) And just to stay on topic...balancing over an adventure rather than by encounter is music to my ears. I have to admit I was starting lose faith. I mean theres maybe a few hundred of us on this forum (5E), and we cant even get all to agree on compromising a few things - WoTC really have their work cut out for them. [/QUOTE]
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A Rekindled Glimmer of Hope
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