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General Tabletop Discussion
*Pathfinder & Starfinder
A Rekindled Glimmer of Hope
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<blockquote data-quote="I'm A Banana" data-source="post: 5914870" data-attributes="member: 2067"><p>I've never said that at-will magic shouldn't be an option, just that it should also be an option to NOT have that.</p><p></p><p>I don't think I've stuttered. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>And wizards from OD&D to 3e, being masters of magic, still resorted to crossbows and alchemist's fires, and AFAIK, people slogged along just peachy (or I suppose wizards would have been given at-will magic a lot sooner), and some people even enjoyed that high level of psychological risk. </p><p></p><p>At-will magic should be an option. I get that some folks want to be magical all the time, and I wouldn't begrudge them that -- that's the way I personally like to play more often than not. But it shouldn't be the ONLY option, and I still don't really understand why people are so abhorred by that idea that it must be purged from the game.</p><p></p><p>Some people really like the idea that magic is a powerful resource you can run out of, and it causes ZERO balance problems to let them toss vials of acid instead of letting them conjure acid. Loose nothing, gain a few folks who feel this is a sticking point for them. Everyone wins, 5e gets more players, and...what, someone who wants lots of at-will magic needs to use a different word to describe their toe-waggling gumdrop faerie gibberish man? Might need to select from a theme or several that have the options in them? The. Horror.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5914870, member: 2067"] I've never said that at-will magic shouldn't be an option, just that it should also be an option to NOT have that. I don't think I've stuttered. ;) And wizards from OD&D to 3e, being masters of magic, still resorted to crossbows and alchemist's fires, and AFAIK, people slogged along just peachy (or I suppose wizards would have been given at-will magic a lot sooner), and some people even enjoyed that high level of psychological risk. At-will magic should be an option. I get that some folks want to be magical all the time, and I wouldn't begrudge them that -- that's the way I personally like to play more often than not. But it shouldn't be the ONLY option, and I still don't really understand why people are so abhorred by that idea that it must be purged from the game. Some people really like the idea that magic is a powerful resource you can run out of, and it causes ZERO balance problems to let them toss vials of acid instead of letting them conjure acid. Loose nothing, gain a few folks who feel this is a sticking point for them. Everyone wins, 5e gets more players, and...what, someone who wants lots of at-will magic needs to use a different word to describe their toe-waggling gumdrop faerie gibberish man? Might need to select from a theme or several that have the options in them? The. Horror. [/QUOTE]
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A Rekindled Glimmer of Hope
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