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A request for input on the FR Nations and their relative strength
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<blockquote data-quote="Edena_of_Neith" data-source="post: 759102" data-attributes="member: 2020"><p>(Would you me if I've made mistakes concerning my assignment of areas? I welcome your input.)</p><p></p><p> - - -</p><p></p><p> Tleilaxu's idea seems a good one. I'll give it a try.</p><p> First however, I can - with William's input - quantify my listing.</p><p></p><p> -</p><p></p><p> Based on my limited knowledge of Faerun, the following areas and groups seem sufficiently organized and cohesive that a Power Level could be assigned to them, as Nations:</p><p></p><p> Aglarond (part) - Half-Elven, Elven</p><p> Aglarond (part) - Human</p><p> Amn (all) - Human, Halfling, Half-Orc</p><p> Anauroch (part) - Human</p><p> Anauroch (part) - Phaerimm</p><p> Anauroch (part) - Shadovar (City of Shade)</p><p> Baldur's Gate (all) - All Peoples</p><p> People of the Black Blood (all) - All Peoples</p><p> Calimshan (all) - Human, Half-Orc, Halfling, Half-Elven</p><p> Candlekeep (all) - All Peoples</p><p> Chad Nessad (all) - All Peoples</p><p> Chessenta (part) - Human, Half-Orc, Halfling, Dwarven</p><p> Chessenta (part) - Lizardfolk</p><p> Chondalwood (part) - Halfling</p><p> Chondath (all) - Human, Elven, Dwarven</p><p> Coral Kingdom (all) - All Peoples</p><p> Cormanthor (part) - Elven</p><p> Cormanthor (part) - Drow</p><p> Cormyr (all) - Human, Half-Elven, Elven</p><p> Cult of the Dragon (all) - All Peoples</p><p> Damara (part) - Human, Halfling, Half-Orc, Dwarven, Humanoid</p><p> Dambrath (part) - Half-Drow, Half-Elven, Human</p><p> Dambrath (part) - Dambrathan Drow Allies</p><p> Demonfey (all) - All Peoples</p><p> Emerald Enclave (all) - All Peoples</p><p> Evereska (part) - Elven</p><p> Evereska (part) - Evereskan Non-Elven Allies</p><p> Evermeet (part) - Elven, Centaur, Faerie</p><p> Evermeet (part) - Evermeet Sea Elven Allies</p><p> Fire Knives (all) - All Peoples</p><p> Great Dale (all) - Human</p><p> Halruaa (all) - Human, Dwarven, Halfling, Elven, Half-Elven</p><p> Harpers (all) - All Peoples</p><p> Hillsfar (all) - Human</p><p> Icewind Dale (part) - Human, Half-Orc, Dwarven, Gnomish, Halfling, Elven, Half-Elven</p><p> Icewind Dale (part) - Human</p><p> Ironfang Keep (all) - All Peoples</p><p> Lantan (part) - Human</p><p> Lantan (part) - Gnomish</p><p> Larloch and his Necropolis (all) - Undead</p><p> Luiren (all) - Halfling, Human, Elven, Half-Elven</p><p> Luruar (all) - Human, Elven, Half-Elven, Dwarven, Gnome, Halfling, Drow (Eilistraee)</p><p> Luskan (all) - All Peoples</p><p> Malaugrym (all) - Malaugrym</p><p> Menzoberranzan (all) - Drow, Humanoid</p><p> Mulhorand (all) - All Peoples</p><p> Mulmaster (all) - All Peoples</p><p> Narfell (all) - All Peoples</p><p> Neverwinter (part) - Elven</p><p> Night Masks (all) - All Peoples</p><p> Nimbral (all) - All Peoples</p><p> Procampur (all) - All Peoples</p><p> Rashemen (all) - All Peoples</p><p> Raven's Bluff (all) - All Peoples</p><p> The Great Rift (part) - Dwarven</p><p> Sembia (all) - Human, Halfling</p><p> Sespech (all) - All Peoples</p><p> Seven Sisters (all) - The Seven Sisters</p><p> Shadow Thieves (all) - All Peoples</p><p> Shadowdale (all) - All Peoples</p><p> Lords of the Shield (all) - All Peoples</p><p> The Silver Marches (all) - Human, Dwarven, Gnomish, Elven, Half-Elven, Halfling, Half-Orc, Drow (Eilistraee)</p><p> Skullport (all) - All Peoples</p><p> Tethyr (part) - Human, Halfling</p><p> Tethyr (part) - Elven</p><p> Thay (all) - Red Wizards, Foreign Embassies, Human, Gnoll, Orc, Dwarven, Goblin, Halfling</p><p> Thesk (all) - Human, Gnomish, Orc</p><p> Turmish (all) - All Peoples</p><p> Twisted Rune (all) - All Peoples</p><p> Underdark (part) - Deep Dwarven</p><p> Underdark (part) - Illithid</p><p> Underdark (part) - Sharn</p><p> Underdark (part) - Svirfneblin</p><p> Unther (all) - Human, Dwarven, Halfling</p><p> Vaasa (part) - Human, Dwarven</p><p> Var the Golden (all) - All Peoples</p><p> The Vast (part) - Dwarven</p><p> The Vast (part) - Elven</p><p> Waterdeep (all) - All Peoples</p><p> Zhentil Keep (all) - All Peoples</p><p> Zhentarim (all) - All Peoples</p><p></p><p> - - -</p><p></p><p> The following areas seem to be splintered into factions. No one strong, coherent nation has emerged out of the general chaos - very small (and perhaps temporary) nations may exist.</p><p> These areas are, in effect, up for grabs.</p><p> These areas, would be considered Contested.</p><p></p><p> Anauroch (part) - Asabi, Gnoll</p><p> Border Kingdoms (all) - All Peoples</p><p> Chondalwood - All Peoples other than Halfling</p><p> Chult (all) - Human, Goblin, Lizardfolk, Dwarven, Pterafolk</p><p> Cormanthor (part) - All Peoples other than Elven, Drow</p><p> Dalelands (part) - Human, Half-Elven, Elven, Halfling</p><p> Damara (part) - Humanoid</p><p> Dragon Coast (all) - Human, Halfling, Half-Elven, Gnomish</p><p> Dragons of Faerun (all) - Dragons</p><p> Faerie of Faerun (all) - Various Fey</p><p> Western Heartlands (all) - Human, Elven, Half-Elven, Halfling, Half-Orc, Gnomish, Dwarven</p><p> High Forest (all) - Elven, Gnoll, Centaur, Humanoid, Half-Elven, Human, Halfling, Treants / Forest Beings</p><p> Hordelands (all) - All Peoples</p><p> Humanoids of Faerun (all) - All Peoples</p><p> Impiltur (all) - Human, Halfling, Dwarven</p><p> Inner Sea (all) - Various Undersea Peoples, Pirates</p><p> Lake of Steam (all) - Human, Halfling, Beholder</p><p> Moonsea (part) - Human, Half-Orc, Halfling, Dwarven, Gnomish, Humanoid</p><p> Moonshae Isles (all) - Human, Halfling, Elven, Dwarven, Half-Elven</p><p> Monstrous Beings of Faerun (all) - Various beings</p><p> Nelanther Isles (all) - Human, Half-Orc, Humanoid</p><p> Neverwinter (part) - All Peoples other than Elven</p><p> The Great Rift - All Peoples other than Dwarven</p><p> The Savage Frontier (all) - Human, Dwarven, Gnomish, Elven, Half-Elven, Halfling, Half-Orc, Humanoid</p><p> Shaar (all) - Human, Wemic, Gnoll, Centaur</p><p> The Silver Marches (part) - Drow, Humanoid, Giant</p><p> Sword Coast North (all) - Human, Dwarven, Orc, Half-Orc, Elven, Halfling, Gnomish, Half-Elven</p><p> Tashalar (all) - Human, Lizard Folk, Yuan-Ti</p><p> Thar (part) - All Peoples</p><p> Ulgarth (all) - All Peoples</p><p> Underdark (part) - Aboleth, Cloaker, Dragon, Drow, Duergar, Giant, Humanoid, Quaggoth, many other beings</p><p> Unseelie of Faerun (all) - Various unseelie</p><p> Vaasa (part) - Orc</p><p> The Vast (part) - Human, Halfling, Gnomish, Half-Elven, Half-Orc</p><p> Vilhon Reach (all) - Human, Dwarven, Elven, Lizardfolk</p><p> Westgate (part) - Non Night-Masks</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 759102, member: 2020"] (Would you me if I've made mistakes concerning my assignment of areas? I welcome your input.) - - - Tleilaxu's idea seems a good one. I'll give it a try. First however, I can - with William's input - quantify my listing. - Based on my limited knowledge of Faerun, the following areas and groups seem sufficiently organized and cohesive that a Power Level could be assigned to them, as Nations: Aglarond (part) - Half-Elven, Elven Aglarond (part) - Human Amn (all) - Human, Halfling, Half-Orc Anauroch (part) - Human Anauroch (part) - Phaerimm Anauroch (part) - Shadovar (City of Shade) Baldur's Gate (all) - All Peoples People of the Black Blood (all) - All Peoples Calimshan (all) - Human, Half-Orc, Halfling, Half-Elven Candlekeep (all) - All Peoples Chad Nessad (all) - All Peoples Chessenta (part) - Human, Half-Orc, Halfling, Dwarven Chessenta (part) - Lizardfolk Chondalwood (part) - Halfling Chondath (all) - Human, Elven, Dwarven Coral Kingdom (all) - All Peoples Cormanthor (part) - Elven Cormanthor (part) - Drow Cormyr (all) - Human, Half-Elven, Elven Cult of the Dragon (all) - All Peoples Damara (part) - Human, Halfling, Half-Orc, Dwarven, Humanoid Dambrath (part) - Half-Drow, Half-Elven, Human Dambrath (part) - Dambrathan Drow Allies Demonfey (all) - All Peoples Emerald Enclave (all) - All Peoples Evereska (part) - Elven Evereska (part) - Evereskan Non-Elven Allies Evermeet (part) - Elven, Centaur, Faerie Evermeet (part) - Evermeet Sea Elven Allies Fire Knives (all) - All Peoples Great Dale (all) - Human Halruaa (all) - Human, Dwarven, Halfling, Elven, Half-Elven Harpers (all) - All Peoples Hillsfar (all) - Human Icewind Dale (part) - Human, Half-Orc, Dwarven, Gnomish, Halfling, Elven, Half-Elven Icewind Dale (part) - Human Ironfang Keep (all) - All Peoples Lantan (part) - Human Lantan (part) - Gnomish Larloch and his Necropolis (all) - Undead Luiren (all) - Halfling, Human, Elven, Half-Elven Luruar (all) - Human, Elven, Half-Elven, Dwarven, Gnome, Halfling, Drow (Eilistraee) Luskan (all) - All Peoples Malaugrym (all) - Malaugrym Menzoberranzan (all) - Drow, Humanoid Mulhorand (all) - All Peoples Mulmaster (all) - All Peoples Narfell (all) - All Peoples Neverwinter (part) - Elven Night Masks (all) - All Peoples Nimbral (all) - All Peoples Procampur (all) - All Peoples Rashemen (all) - All Peoples Raven's Bluff (all) - All Peoples The Great Rift (part) - Dwarven Sembia (all) - Human, Halfling Sespech (all) - All Peoples Seven Sisters (all) - The Seven Sisters Shadow Thieves (all) - All Peoples Shadowdale (all) - All Peoples Lords of the Shield (all) - All Peoples The Silver Marches (all) - Human, Dwarven, Gnomish, Elven, Half-Elven, Halfling, Half-Orc, Drow (Eilistraee) Skullport (all) - All Peoples Tethyr (part) - Human, Halfling Tethyr (part) - Elven Thay (all) - Red Wizards, Foreign Embassies, Human, Gnoll, Orc, Dwarven, Goblin, Halfling Thesk (all) - Human, Gnomish, Orc Turmish (all) - All Peoples Twisted Rune (all) - All Peoples Underdark (part) - Deep Dwarven Underdark (part) - Illithid Underdark (part) - Sharn Underdark (part) - Svirfneblin Unther (all) - Human, Dwarven, Halfling Vaasa (part) - Human, Dwarven Var the Golden (all) - All Peoples The Vast (part) - Dwarven The Vast (part) - Elven Waterdeep (all) - All Peoples Zhentil Keep (all) - All Peoples Zhentarim (all) - All Peoples - - - The following areas seem to be splintered into factions. No one strong, coherent nation has emerged out of the general chaos - very small (and perhaps temporary) nations may exist. These areas are, in effect, up for grabs. These areas, would be considered Contested. Anauroch (part) - Asabi, Gnoll Border Kingdoms (all) - All Peoples Chondalwood - All Peoples other than Halfling Chult (all) - Human, Goblin, Lizardfolk, Dwarven, Pterafolk Cormanthor (part) - All Peoples other than Elven, Drow Dalelands (part) - Human, Half-Elven, Elven, Halfling Damara (part) - Humanoid Dragon Coast (all) - Human, Halfling, Half-Elven, Gnomish Dragons of Faerun (all) - Dragons Faerie of Faerun (all) - Various Fey Western Heartlands (all) - Human, Elven, Half-Elven, Halfling, Half-Orc, Gnomish, Dwarven High Forest (all) - Elven, Gnoll, Centaur, Humanoid, Half-Elven, Human, Halfling, Treants / Forest Beings Hordelands (all) - All Peoples Humanoids of Faerun (all) - All Peoples Impiltur (all) - Human, Halfling, Dwarven Inner Sea (all) - Various Undersea Peoples, Pirates Lake of Steam (all) - Human, Halfling, Beholder Moonsea (part) - Human, Half-Orc, Halfling, Dwarven, Gnomish, Humanoid Moonshae Isles (all) - Human, Halfling, Elven, Dwarven, Half-Elven Monstrous Beings of Faerun (all) - Various beings Nelanther Isles (all) - Human, Half-Orc, Humanoid Neverwinter (part) - All Peoples other than Elven The Great Rift - All Peoples other than Dwarven The Savage Frontier (all) - Human, Dwarven, Gnomish, Elven, Half-Elven, Halfling, Half-Orc, Humanoid Shaar (all) - Human, Wemic, Gnoll, Centaur The Silver Marches (part) - Drow, Humanoid, Giant Sword Coast North (all) - Human, Dwarven, Orc, Half-Orc, Elven, Halfling, Gnomish, Half-Elven Tashalar (all) - Human, Lizard Folk, Yuan-Ti Thar (part) - All Peoples Ulgarth (all) - All Peoples Underdark (part) - Aboleth, Cloaker, Dragon, Drow, Duergar, Giant, Humanoid, Quaggoth, many other beings Unseelie of Faerun (all) - Various unseelie Vaasa (part) - Orc The Vast (part) - Human, Halfling, Gnomish, Half-Elven, Half-Orc Vilhon Reach (all) - Human, Dwarven, Elven, Lizardfolk Westgate (part) - Non Night-Masks [/QUOTE]
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