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General Tabletop Discussion
*TTRPGs General
A request for input on the FR Nations and their relative strength
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<blockquote data-quote="Edena_of_Neith" data-source="post: 762078" data-attributes="member: 2020"><p>I am not going to attempt, at least for the moment, to quantify Power Levels.</p><p> For a good reason ... I'm still trying to gain a general perspective on who the various powers ARE, which might have Power Levels TO quantify.</p><p></p><p> The people who invented the Forgotten Realms wished to create a complicated setup akin to the complexity of our Real World, with all the intrigue, double (and triple, and quadruple) alliances, intertwined relationships, and political uproar you'd find in Real Life.</p><p> I'd say they did a good job.</p><p></p><p> Alright then, I'll take yet another stab at quantifying the various power groups of Faerun. </p><p></p><p> It's a start ... </p><p></p><p> - - -</p><p></p><p> CONTESTED REGIONS:</p><p></p><p>Anauroch</p><p>Ardeep Forest</p><p>Border Kingdoms</p><p>Chessenta</p><p>Chondalwood</p><p>Chondath</p><p>Chult</p><p>Cormanthor</p><p>Cormyr (excluding Cormyr the Nation)</p><p>Dalelands</p><p>Damara (excluding Damara the Nation)</p><p>Dragon Coast</p><p>Frozenfar</p><p>Great Dale</p><p>Great Glacier</p><p>Great Rift (excluding Dwarven Nation of the Great Rift)</p><p>High Forest</p><p>Hordelands</p><p>Icewind Dale</p><p>Impiltur</p><p>Inner Sea (Sea of Fallen Stars)</p><p>Lake of Steam</p><p>Moonsea</p><p>Moonshae Isles</p><p>Narfell</p><p>Nelanther Isles</p><p>Neverwinter</p><p>Pirate Isles</p><p>The Ride</p><p>Savage Frontier</p><p>Shaar</p><p>Shining Plains</p><p>Silver Marches</p><p>Spine of the World</p><p>Stonelands</p><p>Sword Coast North</p><p>Tashalar</p><p>Tethyr (excluding Tethyr the Nation)</p><p>Thar</p><p>Tortured Land</p><p>Trackless Ocean</p><p>Underdark</p><p>Vaasa (excluding Vaasa the Nation)</p><p>Vilhon Reach</p><p>Western Heartlands</p><p></p><p> - - -</p><p></p><p> NATIONS:</p><p></p><p>Aglarond</p><p>Amn</p><p>Ardeep Forest - Elves</p><p>Calimshan</p><p>Coral Kingdom</p><p>Cormyr</p><p>Damara</p><p>Dambrath</p><p>Durpar</p><p>Estagund</p><p>Evereska</p><p>Evermeet</p><p>Great Rift - Dwarves</p><p>Halruaa</p><p>Hlondeth</p><p>Lantan</p><p>Lapaliiya</p><p>Luiren</p><p>Luruar</p><p>Mulhorand</p><p>Murghom</p><p>Nimbral</p><p>Rashemen</p><p>Sembia</p><p>Sespech</p><p>City of Shade</p><p>Tashar</p><p>Tethyr</p><p>Thay</p><p>Thesk</p><p>Thindol</p><p>Turmish</p><p>Ulgarth</p><p>Unther</p><p>Vaasa</p><p>Var the Golden</p><p>The Vast - Dwarves (RPGA name unknown)</p><p>The Vast - Elves (RPGA name unknown)</p><p>Veldonn</p><p></p><p> - - -</p><p></p><p> CITY-STATE NATIONS</p><p></p><p>Baldur's Gate</p><p>Candlekeep</p><p>Chad Nessad</p><p>Hillsfar</p><p>Ironfang Keep</p><p>Larloch's Necropolis</p><p>Luskan</p><p>Melvaunt</p><p>Menzoberranzan</p><p>Mulmaster</p><p>Procampur</p><p>Raven's Bluff</p><p>Shadowdale</p><p>Skullport</p><p>Waterdeep</p><p>Westgate</p><p>Zhentil Keep</p><p></p><p> - - -</p><p></p><p> NOTABLE PEOPLES</p><p></p><p>Anauroch - Bedine</p><p>Anauroch - Phaerimm</p><p>Beholders</p><p>Chondalwood - Halflings</p><p>Dragons - Chromatic</p><p>Dragons - Gem</p><p>Dragons - Metallic</p><p>Goblins</p><p>Orcs</p><p>Underdark - Aboleth</p><p>Underdark - Deep Dwarves</p><p>Underdark - Duergar</p><p>Underdark - Illithid</p><p>Underdark - Sharn</p><p>Underdark - Svirfneblin</p><p></p><p> - - -</p><p></p><p> NOTABLE OUTSIDERS</p><p></p><p> Daemons</p><p> Demons</p><p> Devils</p><p> Faerie</p><p> Malaugrim</p><p> Unseelie</p><p></p><p> - - -</p><p></p><p> ORGANIZATIONS:</p><p></p><p>Church of Bane</p><p>Surface Drow of Cormanthor (evil)</p><p>Eldreth Veluuthra</p><p>Emerald Enclave</p><p>Harpers</p><p>House Karanok</p><p>Kir-Lanan</p><p>Monks of the Long Death</p><p>People of the Black Blood</p><p>Red Wizards of Thay</p><p>Seven Sisters</p><p>Zhentarim</p><p></p><p> - - -</p><p></p><p> SECRET ORGANIZATIONS:</p><p></p><p>Arcane Brotherhood</p><p>Church of Cyric</p><p>Church of Shar</p><p>Cult of the Dragon</p><p>Daemonfey</p><p>Fire Knives</p><p>Iron Throne</p><p>Knights of the Shield</p><p>Kraken Society</p><p>Monks of the Dark Moon</p><p>Night Masks</p><p>Rundeen</p><p>Shade</p><p>Shadow Thieves</p><p>Twisted Rune</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 762078, member: 2020"] I am not going to attempt, at least for the moment, to quantify Power Levels. For a good reason ... I'm still trying to gain a general perspective on who the various powers ARE, which might have Power Levels TO quantify. The people who invented the Forgotten Realms wished to create a complicated setup akin to the complexity of our Real World, with all the intrigue, double (and triple, and quadruple) alliances, intertwined relationships, and political uproar you'd find in Real Life. I'd say they did a good job. Alright then, I'll take yet another stab at quantifying the various power groups of Faerun. It's a start ... - - - CONTESTED REGIONS: Anauroch Ardeep Forest Border Kingdoms Chessenta Chondalwood Chondath Chult Cormanthor Cormyr (excluding Cormyr the Nation) Dalelands Damara (excluding Damara the Nation) Dragon Coast Frozenfar Great Dale Great Glacier Great Rift (excluding Dwarven Nation of the Great Rift) High Forest Hordelands Icewind Dale Impiltur Inner Sea (Sea of Fallen Stars) Lake of Steam Moonsea Moonshae Isles Narfell Nelanther Isles Neverwinter Pirate Isles The Ride Savage Frontier Shaar Shining Plains Silver Marches Spine of the World Stonelands Sword Coast North Tashalar Tethyr (excluding Tethyr the Nation) Thar Tortured Land Trackless Ocean Underdark Vaasa (excluding Vaasa the Nation) Vilhon Reach Western Heartlands - - - NATIONS: Aglarond Amn Ardeep Forest - Elves Calimshan Coral Kingdom Cormyr Damara Dambrath Durpar Estagund Evereska Evermeet Great Rift - Dwarves Halruaa Hlondeth Lantan Lapaliiya Luiren Luruar Mulhorand Murghom Nimbral Rashemen Sembia Sespech City of Shade Tashar Tethyr Thay Thesk Thindol Turmish Ulgarth Unther Vaasa Var the Golden The Vast - Dwarves (RPGA name unknown) The Vast - Elves (RPGA name unknown) Veldonn - - - CITY-STATE NATIONS Baldur's Gate Candlekeep Chad Nessad Hillsfar Ironfang Keep Larloch's Necropolis Luskan Melvaunt Menzoberranzan Mulmaster Procampur Raven's Bluff Shadowdale Skullport Waterdeep Westgate Zhentil Keep - - - NOTABLE PEOPLES Anauroch - Bedine Anauroch - Phaerimm Beholders Chondalwood - Halflings Dragons - Chromatic Dragons - Gem Dragons - Metallic Goblins Orcs Underdark - Aboleth Underdark - Deep Dwarves Underdark - Duergar Underdark - Illithid Underdark - Sharn Underdark - Svirfneblin - - - NOTABLE OUTSIDERS Daemons Demons Devils Faerie Malaugrim Unseelie - - - ORGANIZATIONS: Church of Bane Surface Drow of Cormanthor (evil) Eldreth Veluuthra Emerald Enclave Harpers House Karanok Kir-Lanan Monks of the Long Death People of the Black Blood Red Wizards of Thay Seven Sisters Zhentarim - - - SECRET ORGANIZATIONS: Arcane Brotherhood Church of Cyric Church of Shar Cult of the Dragon Daemonfey Fire Knives Iron Throne Knights of the Shield Kraken Society Monks of the Dark Moon Night Masks Rundeen Shade Shadow Thieves Twisted Rune [/QUOTE]
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