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General Tabletop Discussion
*Dungeons & Dragons
A Revised Necromancer Subclass?
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<blockquote data-quote="Remathilis" data-source="post: 9158152" data-attributes="member: 7635"><p>Not unless you're turning the warlock into a full caster. </p><p></p><p>The issue with the Necromancer is threefold;</p><p></p><p>1. There aren't enough necromancer spells, and they are mostly concentrated at levels 3-7.</p><p>2. The vast majority of them are evil/icky, and not suitable for certain DMs or groups.</p><p>3. The room for white/benign necromancy is swallowed up by clerics. </p><p></p><p>The first problem can be solved by adding more necromancy spells that fit at low levels, and that broaden a necromancer to being able to fight undead without being forced to be a divine caster. You can solve a lot of problems with an expansion of spell lists with targeted appropriate new spells.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9158152, member: 7635"] Not unless you're turning the warlock into a full caster. The issue with the Necromancer is threefold; 1. There aren't enough necromancer spells, and they are mostly concentrated at levels 3-7. 2. The vast majority of them are evil/icky, and not suitable for certain DMs or groups. 3. The room for white/benign necromancy is swallowed up by clerics. The first problem can be solved by adding more necromancy spells that fit at low levels, and that broaden a necromancer to being able to fight undead without being forced to be a divine caster. You can solve a lot of problems with an expansion of spell lists with targeted appropriate new spells. [/QUOTE]
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A Revised Necromancer Subclass?
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