Oryan77
Adventurer
Saeviomagy said:Well, basically if you're asking someone to risk their life, that's risking ending up with truely nothing. Double or nothing tends to be viewed as fairly reasonable for 50/50 odds. That means the reward has to be pretty high if the adventurers are really risking their life.
I have learned one thing though from the last 2 sessions...I know that, "I don't like that reward, give us a day to think about it some more" really means, "I don't want that reward, I need a week of real world time to look up magic items in the D&D books and pick the most powerful item I can find that my PC might know about and ask for".

I can totally reason with requesting a large fortune, even doubling your current wealth. But even you mention "fairly reasonable"

A players 5th lvl PC asks an invisible but obviously powerful person to give him an 82,000gp magical mace to risk his life on a mission. Now granted, the mission might sound insane, but the guy wouldn't ask the PC to do something suicidal...he'd find someone more capable to do it if he didn't think the PC could. I mean, this PC has maybe 1kgp to his name (if that much) not including the equipment he bought with the 9k starting gold. I can understand asking for 20k, maybe even 30-40k (not that he'd get it), but 82k gp? This is just one guys reward, there's still 4 other people in the party demanding rewards similar to this guys haha.
Just because the guy might be able to afford all of that doesn't mean his mission is worth that to him. He can find others to do it MUCH cheaper. My concern is just the fact that players do this. It's funny when I think about it.