A riddle!

der_kluge

Adventurer
I know some here really like riddles, so I've got one posted in my story hour. Just follow the link in my signature. So, if you think you know the answer, you can post it there, but please use the spoiler tags. The riddle can be found at the bottom of the second page.

Consider this also to be a blatant plug for my new story hour. It's brand new, so there isn't a ton of stuff to read, so you can start in on the beginning of the campaign.
 

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die_kluge said:
I know some here really like riddles, so I've got one posted in my story hour. Just follow the link in my signature. So, if you think you know the answer, you can post it there, but please use the spoiler tags. The riddle can be found at the bottom of the second page.

Consider this also to be a blatant plug for my new story hour. It's brand new, so there isn't a ton of stuff to read, so you can start in on the beginning of the campaign.
It doesn't matter which glass of water the knight gave - he killed him in the duel.
 
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The warrior brought the dragon seawater. (You said they were on an island.) The dragon, believing the seawater to be poisoned water from one of the wells, followed his drink by drinking from well #5, and posioned himself.
 

Saeviomagy - nope.

Mouseferatu -
Wouldn't the dragon be able to taste that it was sea water? Also, what kept the warrior from dying?
 

die_kluge said:
Saeviomagy - nope.

Mouseferatu -
Wouldn't the dragon be able to taste that it was sea water? Also, what kept the warrior from dying?

Well, the only thing the warrior has to do not to die is to drink from one of the other wells first, knowing that the poison from well 5 will cure him.

And okay, if sea water doesn't work, how about water mixed from two of the other wells? You still wind up with a non-poisonous concoction, and it tastes like well water.
 

Mouseferatu -
Well, the knight doesn't have access to well #5, but he can drink from well #1. And the actual answer is just regular water. Though, my players did debate the pros and cons of mixing the wells for some time.
 
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The knight mixed water from two different wells that he could reach (say well 4 and well 3), well 4 negates the poison from well 3 and thus makes regular water. The dragon, after drinking the regular water tries to drink from well 5 to 'antidote' it away and poisons himself with the most potent poison on the island.

I don't know how the knight survives though.
 


die_kluge said:
Saeviomagy - nope.

Mouseferatu -
Wouldn't the dragon be able to taste that it was sea water? Also, what kept the warrior from dying?

He drank from well #1 before the duel, of course. But if it's an island, I'd assume at least one of the wells was at salinity equilibrium with the sea. If not, then he could make a dew collector or something.
 

A seque - do you use riddles in your games?
Have you been successful with riddles?

My players provided some feedback regarding riddles. They said they didn't like them if they were going to hold up the game. In this particular case, this riddle was provided at the very end of the game, so they had some time to decipher it before starting up the next time we played. I think that's the optimum way to deliver a riddle. I've also found really good riddles (not too easy, not too difficult, not anachronistic) to be really, really hard to find.

What are some good riddles that you've used in your campaigns?
 

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