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A running list of questions from a new player/new DM. Other n00bs please feel free to add in.
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<blockquote data-quote="guachi" data-source="post: 6452235" data-attributes="member: 6785802"><p>I have 23 sets of dice (I have a problem...) but what having lots of dice means is that my combat turn goes so much faster!!</p><p></p><p>It drives me nuts as a DM to move to someone's turn and find they haven't done anything mechanical yet. What do you do? I attack. Roll a d20 (roll). You have advantage, roll again. (roll). You hit. Roll damage. (Let's say it's a rogue with 5d6 sneak attack). (Roll once, roll twice, roll again, and again, and again).</p><p></p><p>GAH!!! No!!! If you can, roll all the attack dice and all the damage dice including possible critical hits at once and do it before I get to your turn. If you don't actually get to attack, who cares! Rolling dice is fun. In my example, that means 2 d20 and 10d6 making sure that the 5 for the regular damage are distinguishable from the other 5. If you don't have that many, just roll the first five.</p><p></p><p>This way, the DM gets to your turn and you say, "I hit AC XX and if that hits I do YY damage" Move right on to the next player...</p></blockquote><p></p>
[QUOTE="guachi, post: 6452235, member: 6785802"] I have 23 sets of dice (I have a problem...) but what having lots of dice means is that my combat turn goes so much faster!! It drives me nuts as a DM to move to someone's turn and find they haven't done anything mechanical yet. What do you do? I attack. Roll a d20 (roll). You have advantage, roll again. (roll). You hit. Roll damage. (Let's say it's a rogue with 5d6 sneak attack). (Roll once, roll twice, roll again, and again, and again). GAH!!! No!!! If you can, roll all the attack dice and all the damage dice including possible critical hits at once and do it before I get to your turn. If you don't actually get to attack, who cares! Rolling dice is fun. In my example, that means 2 d20 and 10d6 making sure that the 5 for the regular damage are distinguishable from the other 5. If you don't have that many, just roll the first five. This way, the DM gets to your turn and you say, "I hit AC XX and if that hits I do YY damage" Move right on to the next player... [/QUOTE]
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Community
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A running list of questions from a new player/new DM. Other n00bs please feel free to add in.
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