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General Tabletop Discussion
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A running list of questions from a new player/new DM. Other n00bs please feel free to add in.
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<blockquote data-quote="DND_Chris" data-source="post: 6475138" data-attributes="member: 6785618"><p>I am also a new DM and I have a some questions about some issues I could not find in the rules.</p><p></p><p>1. Rogue Sneak Attack - This was thematically confusing for me. My understanding is that stealth is not required and only having advantage on an attack roll and at later levels you get it without advantage if another character is adjacent to the creature being attacked. Is this correct? </p><p></p><p>2. Creatures under the influence of a sleep spell- I could not find any rules for unconscious creatures other then the rules for being incapacitated due to being at 0 hit points. I just took away the dex mod to AC and gave the character advantage on the attack roll due to the rules of being attacked by an unseen creature. Is this correct?</p><p></p><p>3. This is just a metagame question really. My players when going through dungeons have been really turtling through in a way that has been unnerving me a little bit. I frequently get stuff like I'm searching for anything of interest. I have since made them be more specific such as traps, doors, etc. But the one that has really gotten me in a quandary is they now want to crack open doors while maintaining stealth. Last night I told them I was not allowing it anymore as you can't stealthily open a door and look through it. I am considering just telling them that they cant see anything with just a crack in the door and they will have open it to look into the room. Anyhow for now I'm not allowing it but I want to come up with a better solution and I want some ideas.</p></blockquote><p></p>
[QUOTE="DND_Chris, post: 6475138, member: 6785618"] I am also a new DM and I have a some questions about some issues I could not find in the rules. 1. Rogue Sneak Attack - This was thematically confusing for me. My understanding is that stealth is not required and only having advantage on an attack roll and at later levels you get it without advantage if another character is adjacent to the creature being attacked. Is this correct? 2. Creatures under the influence of a sleep spell- I could not find any rules for unconscious creatures other then the rules for being incapacitated due to being at 0 hit points. I just took away the dex mod to AC and gave the character advantage on the attack roll due to the rules of being attacked by an unseen creature. Is this correct? 3. This is just a metagame question really. My players when going through dungeons have been really turtling through in a way that has been unnerving me a little bit. I frequently get stuff like I'm searching for anything of interest. I have since made them be more specific such as traps, doors, etc. But the one that has really gotten me in a quandary is they now want to crack open doors while maintaining stealth. Last night I told them I was not allowing it anymore as you can't stealthily open a door and look through it. I am considering just telling them that they cant see anything with just a crack in the door and they will have open it to look into the room. Anyhow for now I'm not allowing it but I want to come up with a better solution and I want some ideas. [/QUOTE]
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Community
General Tabletop Discussion
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A running list of questions from a new player/new DM. Other n00bs please feel free to add in.
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