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<blockquote data-quote="Vertexx69" data-source="post: 5310870" data-attributes="member: 48854"><p>Ja'Cart returns to his place and takes a lotus position, holding himself off the bench with his main arms while using his 2nd pair to make the various finger stretches that close the remainder of his wounds. The cracked sections of his blood drenched carapace knit themselves together while the others look on and cringe. </p><p></p><p>Later speaking in a low voice he addresses Muzdum. <em><span style="color: Orange">"If I can hit first, I can do massive damage to a single target. We should both hit the same target since this fight is to the first death. But I of course don't have a problem if they both die. So if we both get to begin before they do, wait for my opening strike before you go."</span></em></p><p><em><span style="color: Orange"></span></em></p><p><em><span style="color: Orange"></span></em><span style="color: Orange"><span style="color: White">[sblock=OOC]I can do 3d10+13 and 2d8+5 on the first round on a couple 6+ rolls, but lose 1d10 to the opener if the target isn't at full HP.[/sblock]</span></span></p><p><span style="color: Orange"></span></p></blockquote><p></p>
[QUOTE="Vertexx69, post: 5310870, member: 48854"] Ja'Cart returns to his place and takes a lotus position, holding himself off the bench with his main arms while using his 2nd pair to make the various finger stretches that close the remainder of his wounds. The cracked sections of his blood drenched carapace knit themselves together while the others look on and cringe. Later speaking in a low voice he addresses Muzdum. [I][COLOR=Orange]"If I can hit first, I can do massive damage to a single target. We should both hit the same target since this fight is to the first death. But I of course don't have a problem if they both die. So if we both get to begin before they do, wait for my opening strike before you go." [/COLOR][/I][COLOR=Orange][COLOR=White][sblock=OOC]I can do 3d10+13 and 2d8+5 on the first round on a couple 6+ rolls, but lose 1d10 to the opener if the target isn't at full HP.[/sblock][/COLOR] [/COLOR] [/QUOTE]
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