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A simple, brilliant fix for the Monk
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<blockquote data-quote="Paraxis" data-source="post: 2901604" data-attributes="member: 13009"><p>With high stats a monk is far better than a fighter of equal level after level 6 when he can get Improved Natural Attack. Think of this a Monk 19/Fighter 1 (this is done for the +1 BAB and Feat) , with out stat mods or magic he is getting +16/+16/+16/+11/+6/+1 with his full str bonus to damage on all hits, thas 3 attacks that should hit versus a Fighter with +20/+15/+10/+5 that should hit twice. When he does hit he does 3d8 per hit versus 2d6 great sword. Magic items for both can add alot give the monk a monk's belt and it goes to 4d8 (in eberron play a warforged and have batlefists as well and go to 6d8). That all gets multiplied when he crits unlike all the extra damage on the the fighters 2d6, now the fighter crits on 17-20 and monk 19-20(assuming both have improved crit) but still something to think about, with all your stat increases I would be able to take two-weapon fighing and improved two-weapon fighting for base +14/+14/+14/+14/+9/+9/+4/-1 now half of those are going to miss but the same for a dual wielding fighter, I sink all your stat bonus and my normal ones into Str (+10) that makes up for the BAB difference in straight fighter and I get +5 damage per hit than he does. Monks dont need fixing just need to use all rules given like any other class. </p><p></p><p>Side note something I did to add flavor in my game (because I don't allow the above cheese most of the time) was to make a feat a monk can take.</p><p></p><p>Ki Boost: prereqs(Ki Strike Magic), stunning fist, wis 15</p><p>The monk spends a stunning fist attempt for the round and he gains a +1 to hit and damage to his unarmed attacks per 4 monk levels.</p><p></p><p>This makes them equal to the fighter most of the time but not all the time in BAB.</p><p></p><p>Before people post with how monks can't take two-weapon fighting and improved natural attack read the Wizards FAQ, they can.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 2901604, member: 13009"] With high stats a monk is far better than a fighter of equal level after level 6 when he can get Improved Natural Attack. Think of this a Monk 19/Fighter 1 (this is done for the +1 BAB and Feat) , with out stat mods or magic he is getting +16/+16/+16/+11/+6/+1 with his full str bonus to damage on all hits, thas 3 attacks that should hit versus a Fighter with +20/+15/+10/+5 that should hit twice. When he does hit he does 3d8 per hit versus 2d6 great sword. Magic items for both can add alot give the monk a monk's belt and it goes to 4d8 (in eberron play a warforged and have batlefists as well and go to 6d8). That all gets multiplied when he crits unlike all the extra damage on the the fighters 2d6, now the fighter crits on 17-20 and monk 19-20(assuming both have improved crit) but still something to think about, with all your stat increases I would be able to take two-weapon fighing and improved two-weapon fighting for base +14/+14/+14/+14/+9/+9/+4/-1 now half of those are going to miss but the same for a dual wielding fighter, I sink all your stat bonus and my normal ones into Str (+10) that makes up for the BAB difference in straight fighter and I get +5 damage per hit than he does. Monks dont need fixing just need to use all rules given like any other class. Side note something I did to add flavor in my game (because I don't allow the above cheese most of the time) was to make a feat a monk can take. Ki Boost: prereqs(Ki Strike Magic), stunning fist, wis 15 The monk spends a stunning fist attempt for the round and he gains a +1 to hit and damage to his unarmed attacks per 4 monk levels. This makes them equal to the fighter most of the time but not all the time in BAB. Before people post with how monks can't take two-weapon fighting and improved natural attack read the Wizards FAQ, they can. [/QUOTE]
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A simple, brilliant fix for the Monk
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