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A simple, brilliant fix for the Monk
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<blockquote data-quote="eamon" data-source="post: 3665082" data-attributes="member: 51942"><p>It all depends on how large that combat difference is (right now: very large, IMHO). And though a fighter only fights, fighting is a big part of D&D. If your party is huge on sneaking, then the monk will have a boost. And fighting, well, it's also <em>how</em> you fight. A fighter can do things like get a spiked chain and go tripping like crazy, and then also know how to disarm later on - not only is his fighting power high, but also, it's flexible. The monk has flexibility in that he's fast, and is resilient to many special attacks owing to SR, saves and poison immunity, but he doesn't have the flexibility of the feats.</p><p></p><p>A monk with 4 levels of fighter can claim some of the fighters advantages - but since many campaigns (certainly all mine) never exceed 13th level, what's the cost? The loss in special abilities is significant. So for me, the interesting comparison is a monk @ 4th, 8th and 12th level, though it shouldn't be outright broken elsewhere. A monk, even with these additions, satisfies that. </p><p></p><p>I still think a better solution would somehow boost lower level monks more, but this is a simple fix, and that's also a good thing...</p></blockquote><p></p>
[QUOTE="eamon, post: 3665082, member: 51942"] It all depends on how large that combat difference is (right now: very large, IMHO). And though a fighter only fights, fighting is a big part of D&D. If your party is huge on sneaking, then the monk will have a boost. And fighting, well, it's also [i]how[/i] you fight. A fighter can do things like get a spiked chain and go tripping like crazy, and then also know how to disarm later on - not only is his fighting power high, but also, it's flexible. The monk has flexibility in that he's fast, and is resilient to many special attacks owing to SR, saves and poison immunity, but he doesn't have the flexibility of the feats. A monk with 4 levels of fighter can claim some of the fighters advantages - but since many campaigns (certainly all mine) never exceed 13th level, what's the cost? The loss in special abilities is significant. So for me, the interesting comparison is a monk @ 4th, 8th and 12th level, though it shouldn't be outright broken elsewhere. A monk, even with these additions, satisfies that. I still think a better solution would somehow boost lower level monks more, but this is a simple fix, and that's also a good thing... [/QUOTE]
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A simple, brilliant fix for the Monk
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