Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
A Slower Caster Spell Progression and other Suggestions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8494535" data-attributes="member: 6987520"><p>Well, since I am the first one up and waiting for everyone else before we can have breakfast and open presents, here I am at 7 AM LOL! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Given the discussions in the other threads about martials vs. casters, I decided to tackle the idea of a slower spell progression for casters, which I think would pull back enough to maybe narrow the gap, while not gimping casters completely.</p><p></p><p>A point was made in the other thread about <em>dimension door</em> mimicking a "superheroic leap/movement" concept, and how the spell is acquired at 4th level (and also usable 3 or more times per long rest by 10th level really), which is only tier 2. So how can a martial PC really compete, even on a limited use scale, with such magic?</p><p></p><p>Here are my thoughts (ripe for the haters to yell "No way, man, don't gimp my wizard!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ):</p><p></p><p>1) Decrease auto-acquired spells to 1 per level after 1st and only begin the game with 3-4 instead of 6.</p><p></p><p>2) Return to prepared spells requiring "Prepared Use per Slot" instead of "Any Prepared per Slot".</p><p></p><p>3) Slow down acquisition of higher level spells. See "NEW Slots per Spell Level" below.</p><p></p><p>4) Reduce spell slots.</p><p></p><p>5) Keep high-level (6th+) spell slots limited to 1/ spell level, keeping it on par with <em>Mystic Arcanum</em> (which should also be delayed to match the slower spell progression of other casters).</p><p></p><p>The revised spell progression would have the following adjustments: (EDIT: type error at 15th level, 6th levels spells would be slowed by 4 levels, not 5.)</p><p></p><p>[ATTACH=full]148867[/ATTACH]</p><p></p><p>And the RAW spell progression alongside the NEW spell progression suggested:</p><p>[ATTACH=full]148868[/ATTACH]</p><p></p><p>Personally, the only drawback as I see it is this would promote cantrip spamming, which I am <em>NOT</em> a fan of, so there is that.</p><p></p><p>But, for the people who feel there is too much of a gap in power-levels between casters and martials, it would narrow that some, I would think.</p><p></p><p>Hope everyone enjoys their holidays, however you celebrate them! But, the others are up so it is time for breakfast and presents. Cheers! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8494535, member: 6987520"] Well, since I am the first one up and waiting for everyone else before we can have breakfast and open presents, here I am at 7 AM LOL! :) Given the discussions in the other threads about martials vs. casters, I decided to tackle the idea of a slower spell progression for casters, which I think would pull back enough to maybe narrow the gap, while not gimping casters completely. A point was made in the other thread about [I]dimension door[/I] mimicking a "superheroic leap/movement" concept, and how the spell is acquired at 4th level (and also usable 3 or more times per long rest by 10th level really), which is only tier 2. So how can a martial PC really compete, even on a limited use scale, with such magic? Here are my thoughts (ripe for the haters to yell "No way, man, don't gimp my wizard!" :) ): 1) Decrease auto-acquired spells to 1 per level after 1st and only begin the game with 3-4 instead of 6. 2) Return to prepared spells requiring "Prepared Use per Slot" instead of "Any Prepared per Slot". 3) Slow down acquisition of higher level spells. See "NEW Slots per Spell Level" below. 4) Reduce spell slots. 5) Keep high-level (6th+) spell slots limited to 1/ spell level, keeping it on par with [I]Mystic Arcanum[/I] (which should also be delayed to match the slower spell progression of other casters). The revised spell progression would have the following adjustments: (EDIT: type error at 15th level, 6th levels spells would be slowed by 4 levels, not 5.) [ATTACH type="full" width="383px" alt="1640434427126.png"]148867[/ATTACH] And the RAW spell progression alongside the NEW spell progression suggested: [ATTACH type="full" width="769px" alt="1640434488247.png"]148868[/ATTACH] Personally, the only drawback as I see it is this would promote cantrip spamming, which I am [I]NOT[/I] a fan of, so there is that. But, for the people who feel there is too much of a gap in power-levels between casters and martials, it would narrow that some, I would think. Hope everyone enjoys their holidays, however you celebrate them! But, the others are up so it is time for breakfast and presents. Cheers! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Slower Caster Spell Progression and other Suggestions
Top