Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Find Us!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
EN Live
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Biggest TTRPG Kickstarter Creators
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
COMING SOON! Dungeon Delver's Guide: A Sourcebook for 5E and A5E. An essential tome for creating, exploring, and running dungeons in your 5E or A5E game.
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
A Slower Caster Spell Progression and other Suggestions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HammerMan" data-source="post: 8541879" data-attributes="member: 84112"><p>yeah the problem is if you set back the casters too much (and god knows I think they need to fall out of the nerf tree and hit a bunch of nerf branches on the way down) you end up with an overall less fun game.</p><p></p><p>I think the warlock got it right (if you balance around it) 1 then2 and at mid high levels 3 but finally 4 spells per short rest from a small amount known but always at peek performance with a good at will set of abilities and mini feat invocations that can give both more options for spells, some leveled spells at will, or just little cool magic things... maybe mix it up with artificer infusions and I think you have a much more balanced spell caster.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8541879, member: 84112"] yeah the problem is if you set back the casters too much (and god knows I think they need to fall out of the nerf tree and hit a bunch of nerf branches on the way down) you end up with an overall less fun game. I think the warlock got it right (if you balance around it) 1 then2 and at mid high levels 3 but finally 4 spells per short rest from a small amount known but always at peek performance with a good at will set of abilities and mini feat invocations that can give both more options for spells, some leveled spells at will, or just little cool magic things... maybe mix it up with artificer infusions and I think you have a much more balanced spell caster. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
A Slower Caster Spell Progression and other Suggestions
Top