PeterWeller
First Post
KingCrab said:I agree and I've seen many different styles of play in past editions. It does unfortunately seem that 4e is becoming more insistant about the types of games they want you to run (points of light, changes to the great wheel, etc.) I wish they had instead went the other way and made things as generic as possible.
Eh, I don't think they're trying to be insistent on any one style of play; instead, they're trying to present a single cohesive style for new players, making D&D more playable "out of the box." Whether you decide to adopt this style and its baggage to your table or not probably doesn't have a huge effect on how you implement the game's mechanics.