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General Tabletop Discussion
*TTRPGs General
a system based on the six stats with 5 classes for each stat
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<blockquote data-quote="le Redoutable" data-source="post: 8667021" data-attributes="member: 7031865"><p><span style="font-family: 'courier new'">1 Devils ====> INT Groom/Counselor/Wizard/Warlord/Lord </span></p><p><span style="font-family: 'courier new'">2 Undeads ===> CON Janitor/Soldier/Wanderer/Monk/Brute </span></p><p><span style="font-family: 'courier new'">3 Demons ====> DEX Coward/Thief/Samuraï/Priest/Demon </span></p><p><span style="font-family: 'courier new'">4 Humans ====> CHA Peasant/Ranger/Drunker/Cook/Druid </span></p><p><span style="font-family: 'courier new'">5 Dwarves ===> STR Fighter/Paladin/Cavalier/Cleric/Ruler </span></p><p><span style="font-family: 'courier new'">6 Elves =====> WIS Courtisan/Bard/Archer/Ninja/Assassin </span></p><p></p><p>or</p><p></p><p><span style="font-family: 'courier new'">1 Devils ====> INT Groom/Counselor/Lord/Warlord/Wizard </span></p><p><span style="font-family: 'courier new'">2 Undeads ===> CON Soldier/Janitor/Monk/Wanderer/Brute </span></p><p><span style="font-family: 'courier new'">3 Demons ====> DEX Coward/Thief/Samuraï/Priest/Demon </span></p><p><span style="font-family: 'courier new'">4 Humans ====> CHA Peasant/Drunker/Cook/Ranger/Druid </span></p><p><span style="font-family: 'courier new'">5 Dwarves ===> STR Fighter/Cavalier/Cleric/Paladin/Ruler </span></p><p><span style="font-family: 'courier new'">6 Elves =====> WIS Courtisan/Bard/Archer/Ninja/Assassin </span></p><p></p><p>then, you assign a level for each of the five classes from a given stat</p><p>( INT means level 1 for Groom, level 2 for Counselor etc )</p><p>to access a given Class you need to spend Class Points based on the square of the Class's Level :</p><p><span style="font-family: 'courier new'">Level --- Class Points Expenditure</span></p><p> <span style="font-family: 'courier new'">1 -------------- 1</span></p><p> <span style="font-family: 'courier new'">2 -------------- 4</span></p><p> <span style="font-family: 'courier new'">3 -------------- 9</span></p><p> <span style="font-family: 'courier new'">4 ------------- 16</span></p><p> <span style="font-family: 'courier new'">5 ------------- 25</span></p><p></p><p>when you access a given Class you gain Skills or Powers based on the Class Specialty</p><p></p><p>now to gain the five Classes for each Stat you need 1+4+9+16+25 ===> 55 Class Points;</p><p>because 55 is well known to math users, we generate a Stat Level of</p><p></p><p> <span style="font-family: 'courier new'">1 ----- 1</span></p><p> <span style="font-family: 'courier new'">3 ----- 2</span></p><p> <span style="font-family: 'courier new'">6 ----- 3</span></p><p><span style="font-family: 'courier new'">10 ----- 4</span></p><p><span style="font-family: 'courier new'">15 ----- 5</span></p><p><span style="font-family: 'courier new'">21 ----- 6</span></p><p><span style="font-family: 'courier new'">18 ----- 7</span></p><p><span style="font-family: 'courier new'">36 ----- 8</span></p><p><span style="font-family: 'courier new'">45 ----- 9</span></p><p><span style="font-family: 'courier new'">55 ---- 10</span></p><p><span style="font-family: 'courier new'"></span></p><p><span style="font-family: 'courier new'">so, if you have 30 Class Points to spend on Classes ( for one Stat ) you can for example buy a Class Level 5 ( 25 Class Points ) + a Class Level 2 ( 4 points ) + a Class Level 1 ( 12 point )</span></p><p><span style="font-family: 'courier new'"></span></p><p><span style="font-family: 'courier new'"><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p></blockquote><p></p>
[QUOTE="le Redoutable, post: 8667021, member: 7031865"] [FONT=courier new]1 Devils ====> INT Groom/Counselor/Wizard/Warlord/Lord 2 Undeads ===> CON Janitor/Soldier/Wanderer/Monk/Brute 3 Demons ====> DEX Coward/Thief/Samuraï/Priest/Demon 4 Humans ====> CHA Peasant/Ranger/Drunker/Cook/Druid 5 Dwarves ===> STR Fighter/Paladin/Cavalier/Cleric/Ruler 6 Elves =====> WIS Courtisan/Bard/Archer/Ninja/Assassin [/FONT] or [FONT=courier new]1 Devils ====> INT Groom/Counselor/Lord/Warlord/Wizard 2 Undeads ===> CON Soldier/Janitor/Monk/Wanderer/Brute 3 Demons ====> DEX Coward/Thief/Samuraï/Priest/Demon 4 Humans ====> CHA Peasant/Drunker/Cook/Ranger/Druid 5 Dwarves ===> STR Fighter/Cavalier/Cleric/Paladin/Ruler 6 Elves =====> WIS Courtisan/Bard/Archer/Ninja/Assassin [/FONT] then, you assign a level for each of the five classes from a given stat ( INT means level 1 for Groom, level 2 for Counselor etc ) to access a given Class you need to spend Class Points based on the square of the Class's Level : [FONT=courier new]Level --- Class Points Expenditure 1 -------------- 1 2 -------------- 4 3 -------------- 9 4 ------------- 16 5 ------------- 25[/FONT] when you access a given Class you gain Skills or Powers based on the Class Specialty now to gain the five Classes for each Stat you need 1+4+9+16+25 ===> 55 Class Points; because 55 is well known to math users, we generate a Stat Level of [FONT=courier new]1 ----- 1 3 ----- 2 6 ----- 3 10 ----- 4 15 ----- 5 21 ----- 6 18 ----- 7 36 ----- 8 45 ----- 9 55 ---- 10 so, if you have 30 Class Points to spend on Classes ( for one Stat ) you can for example buy a Class Level 5 ( 25 Class Points ) + a Class Level 2 ( 4 points ) + a Class Level 1 ( 12 point ) :)[/FONT] [/QUOTE]
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a system based on the six stats with 5 classes for each stat
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