Here's an idea I just thought about with a fighter as a way to deal damage AND protect your party.
The fighter moves to the front, and then ready a charge against a creature that moves near a fellow party member. As the monster moves in, the fighter charges. The creature can continue his move, but that activates combat superiority, which can now stop the creature from getting to your friends.
This allows the fighter a lot more mobility in his stickiness. If you move ahead of the group, often times creatures can move around you on their turn. But with a readied charge, you come to them, and stop them before they can get to your team.
The fighter moves to the front, and then ready a charge against a creature that moves near a fellow party member. As the monster moves in, the fighter charges. The creature can continue his move, but that activates combat superiority, which can now stop the creature from getting to your friends.
This allows the fighter a lot more mobility in his stickiness. If you move ahead of the group, often times creatures can move around you on their turn. But with a readied charge, you come to them, and stop them before they can get to your team.


