Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A Thought about 5e Multi-classing...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 5884804" data-attributes="member: 1879"><p>The optional training requirements for leveling were right there in the DMG if you wanted them. Classes are stuck somewhere between fluff and crunch in D&D since most people (ouside OotS) would say that classes do not exist within the world. Compared to something like Earthdawn where (ironicallly) in spite of the fact that it was a skill based system you has definite classes <em>in the world</em> which were magically empowered by following mythic archetypes and thus much stronger within their own speciality. </p><p></p><p>And as has been pointed out, dual classing in AD&D and 2e were not that different.</p><p></p><p>As for your idea, I'd rather see soemthing closer to 3e Multiclassing but with some brakes on it. There was some discussion about reducing the front loading on classes by spreading what would be equivalent to a 3e 1st level in a class over about 3 levels. So no 3e style power dipping because all the 'good stuff' lies deeper in the class. </p><p></p><p>You can also fix fluff with ... fluff. For example in Monte's Diamond Throne setting it's a very ritualized society, and so level advancement could be tied to a ritual commemorating a new plateau in your development, and so there is no in dungeon leveling. </p><p></p><p>Heck in the game I just finished the GM let us spend XP between every session, which actually resulted in my character learning powerful talents in the middle of a big multi-session fight! That did feel very odd. OTOH we had just spent 2 years travelling by starship so maybe I had been practicing and it just 'clicked'?</p></blockquote><p></p>
[QUOTE="Andor, post: 5884804, member: 1879"] The optional training requirements for leveling were right there in the DMG if you wanted them. Classes are stuck somewhere between fluff and crunch in D&D since most people (ouside OotS) would say that classes do not exist within the world. Compared to something like Earthdawn where (ironicallly) in spite of the fact that it was a skill based system you has definite classes [i]in the world[/i] which were magically empowered by following mythic archetypes and thus much stronger within their own speciality. And as has been pointed out, dual classing in AD&D and 2e were not that different. As for your idea, I'd rather see soemthing closer to 3e Multiclassing but with some brakes on it. There was some discussion about reducing the front loading on classes by spreading what would be equivalent to a 3e 1st level in a class over about 3 levels. So no 3e style power dipping because all the 'good stuff' lies deeper in the class. You can also fix fluff with ... fluff. For example in Monte's Diamond Throne setting it's a very ritualized society, and so level advancement could be tied to a ritual commemorating a new plateau in your development, and so there is no in dungeon leveling. Heck in the game I just finished the GM let us spend XP between every session, which actually resulted in my character learning powerful talents in the middle of a big multi-session fight! That did feel very odd. OTOH we had just spent 2 years travelling by starship so maybe I had been practicing and it just 'clicked'? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Thought about 5e Multi-classing...
Top