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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Buugipopuu" data-source="post: 5749708" data-attributes="member: 41173"><p>My version of the speed rules had you deal base damage to yourself so it wasn't a horrendous amount, but you never penetrated your own DR/Regeneration with that damage, and there was a feat that halved it.</p><p></p><p>I fluff supernatural speed increases as time manipulation or inertia mitigation, so they don't actually increase kinetic energy. Otherwise there wouldn't be a sensible damage amount for someone charging with Superluminal, as it would either be infinite, or negative and imaginary.</p><p></p><p>Some epic spells for approval (mainly because there weren't enough Ice-themed psionic powers, and Planar Bubble is a must if you have the Cold subtype, or else you can get really shafted by planar effects, and then some stuff to counter the most powerful Arcane spells, because against Disjunction and Greater Celerity, you can't win unless you also have them):</p><p></p><p>[sblock]</p><p>Epic Psionic Powers</p><p>Mantle of the Glacial Soul (Psychometabolism)</p><p>Psicraft DC: 40</p><p>Level: 11</p><p>Power Points: 21</p><p>Display: Vi</p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal </p><p>Target: You </p><p>Duration: Instantaneous </p><p>To Develop: 360,000 gp, 14,400 xp </p><p>Seeds: Mantle of the Icy Soul (DC 22), Armour (DC 14)</p><p>Factors: Remove XP cost (+20 DC) Make Natural Armour bonus improve existing natural armour bonus (ad-hoc +6)</p><p>Mitigating Factors: Change from Touch to Personal (DC -2), Increase manifesting time to 10 minutes (-18 DC)</p><p>Mantle of the glacial soul permanently adds the cold subtype to the manifester. The skin, hair, and scales of the creature subtly change color to take on an icy blue tint, and its breath does not frost in cold temperatures. The recipient of a mantle of the glacial soul gains immunity to cold, but has vulnerability to fire, which means that it takes half again as much damage (+50%) as normal from fire regardless of whether a saving throw is allowed, or if it is a success or a failure. There is no change to the creature’s Challenge Rating or effective character level. The effects of this power can be removed by a limited wish or wish. In addition, the subject gains a permanent +4 bonus to their natural armour, as their skin hardens with frost.</p><p> </p><p>Moderately Dire Winter (Metacreativity) </p><p>Psicraft DC: 40 </p><p>Level: 11 </p><p>Power Points: 21 </p><p>Display: Vi</p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal</p><p>Effect: 360 foot radius 60 feet high blizzard</p><p>Target: You </p><p>Duration: 24 Hours </p><p>To Develop: 360,000 gp, 14,400 xp</p><p>Seeds: Whiteout (DC 28), Snowsight (DC 14), Algid Enhancement (DC 24)</p><p>Factors: Remove Coldfire Material Component (Ad-hoc+1), Increase Survival DC by +2 (Ad Hoc +2), Increase area by 200% (DC +8)</p><p>Mitigating Factors:, Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC)</p><p>A swirling snow and a strong wind arise around you and follows you from that point on. Characters in whiteout conditions take a –2 penalty to AC, lose any Dexterity bonus to AC, move at half speed, and take a –4 penalty on Dexterity-based skill checks, as well as Search, Spot, and any other checks that rely on vision. The character also gains total concealment (50% miss chance). These effects end when the character leaves the area of whiteout. Whiteout conditions stack with wind and snowfall. Visibility is 5 feet.</p><p>In addition, any creature trying to move within the effects of this spell must make a Survival check (DC 12 + manifester level) every move action or wander lost inside the whiteout. A creature that fails can’t leave the area, but can move around within it. Groups of creatures roped or otherwise physically held together can use the lead creature’s Survival check and stay together. A new check can be made once per minute.</p><p>The manifester is unimpeded by any of these effects, and gains the ability to see normally regardless of snowfall, and if she has the Cold subtype, she gains 1d8 temporary hit points, a +1 enhancement bonus on attack rolls, and a +2 resistance bonus on saves against fire effects. These effects increase by +1 for every three manifester levels the user has.</p><p> </p><p>Esoteric Planar Bubble (Psychokinesis) </p><p>Psicraft DC: 40 </p><p>Level: 11 </p><p>Power Points: 21 </p><p>Display: Vi </p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal</p><p>Area: 10 foot radius emanation centred on you</p><p>Target: You </p><p>Duration: 10 minutes/level </p><p>To Develop: 360,000 gp, 14,400 xp </p><p>Seeds: Planar Bubble (DC 26), Dispelling Buffer (DC 24)</p><p>Factors: Ward Against Mordenkainen's Disjunction (Ad Hoc +16) Increase DC of dispel checks by +6 (ad hoc +12)</p><p>Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC)</p><p>This spell creates an area around the subject creature that emulates its native planar environment. Thus, a character hailing from the Material Plane would have normal gravity, temperature, magic, and so on. This spell cast on a native of the Plane of Shadow (DMG 152) would make the area around the creature mimic its home plane’s normal gravity, a mild neutral alignment, enhanced shadow spells, and impeded light or fire spells. In addition, the DC of caster level checks to dispel this bubble or effects originating within it increases by +11, and against a targeted dispel, this bubble is always targeted last. Mordenkainen’s Disjunction is warded against entirely.</p><p> </p><p>Dispelling Buffer-Buffer (Psychokinesis) </p><p>Psicraft DC: 40</p><p>Level: 11 </p><p>Power Points: 21 </p><p>Display: Vi</p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal </p><p>Target: You </p><p>Duration: 1 hour/level </p><p>To Develop: 360,000 gp, 14,400 xp </p><p>Seeds: Dispelling Buffer (DC 24) </p><p>Factors: Ward Against Mordenkainen's Disjunction (Ad Hoc +16), Increase DC of dispel checks by +19 (ad hoc +38)</p><p>Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC)</p><p>You create a psychokinetic shield around yourself that improves the chance that any powers affecting the subject will resist a dispel psionics power (or a dispel magic spell) or a negation effect that targets a specific power (such as shatter mind blank). When dispelling buffer is manifested on a creature or object, add +24 to the DC of the dispel check for each ongoing effect that is subject to being dispelled. Mordenkainen’s Disjunction is warded against entirely.</p><p>Dispel psionics can negate dispelling buffer, but against a targeted dispel, dispelling buffer is always checked last (with the same +24 bonus). Against an area dispel, dispelling buffer is checked in the order according to its level (with the same +24 bonus).</p><p></p><p>Harfang’s Insight (Metacreativity)</p><p>Psicraft DC: 40</p><p>Level: 11 </p><p>Power Points: 21 </p><p>Display: Vi</p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal</p><p>Effect: 360 foot radius 60 foot high blizzard</p><p>Target: You </p><p>Duration: 10 Hours </p><p>To Develop: 360,000 gp, 14,400 xp </p><p>Seeds: Owl’s Insight (DC 22)</p><p>Factors: Increase Duration to 10 hours (+18), Increase Wisdom Bonus by +6 (+36) </p><p>Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC)</p><p>As you cast this spell, your face is overlaid with the image of a snow owl. The image fades as you bestow your ally with comprehension.</p><p>You gain an insight bonus to Wisdom equal to 1/2 your manifester level plus 6.</p><p></p><p>Deny Celerity (Metacreativity) </p><p>Psicraft DC: 40 </p><p>Level: 11 </p><p>Power Points: 21 </p><p>Display: Vi</p><p>Manifesting Time: 10 Minutes </p><p>Range: Personal </p><p>Target: You </p><p>Duration: 24 hours </p><p>To Develop: 360,000 gp, 14,400 xp </p><p>Seeds: Greater Anticipate Teleportation (DC 24) </p><p>Factors: Change From Teleportation spells to Temporal Spells (Ad Hoc +30), Increase Delay to 6 rounds (+2), Remove Focus Requirement (+2), Increase area 500% (+20)</p><p>Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC)</p><p>You create a magical ward with radius 30 feet per level around you that interferes with others’ attempts at manipulating the timestream, Attempts to cast Time Stop, Temporal Acceleration, Celerity, Greater Celerity or Lesser Celerity or any effect which replicates their effects have their effects delayed by six rounds, and the manifester of this spell becomes immediately aware of the exact location of the casters of such effects at the moment of casting and its type.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 5749708, member: 41173"] My version of the speed rules had you deal base damage to yourself so it wasn't a horrendous amount, but you never penetrated your own DR/Regeneration with that damage, and there was a feat that halved it. I fluff supernatural speed increases as time manipulation or inertia mitigation, so they don't actually increase kinetic energy. Otherwise there wouldn't be a sensible damage amount for someone charging with Superluminal, as it would either be infinite, or negative and imaginary. Some epic spells for approval (mainly because there weren't enough Ice-themed psionic powers, and Planar Bubble is a must if you have the Cold subtype, or else you can get really shafted by planar effects, and then some stuff to counter the most powerful Arcane spells, because against Disjunction and Greater Celerity, you can't win unless you also have them): [sblock] Epic Psionic Powers Mantle of the Glacial Soul (Psychometabolism) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Target: You Duration: Instantaneous To Develop: 360,000 gp, 14,400 xp Seeds: Mantle of the Icy Soul (DC 22), Armour (DC 14) Factors: Remove XP cost (+20 DC) Make Natural Armour bonus improve existing natural armour bonus (ad-hoc +6) Mitigating Factors: Change from Touch to Personal (DC -2), Increase manifesting time to 10 minutes (-18 DC) Mantle of the glacial soul permanently adds the cold subtype to the manifester. The skin, hair, and scales of the creature subtly change color to take on an icy blue tint, and its breath does not frost in cold temperatures. The recipient of a mantle of the glacial soul gains immunity to cold, but has vulnerability to fire, which means that it takes half again as much damage (+50%) as normal from fire regardless of whether a saving throw is allowed, or if it is a success or a failure. There is no change to the creature’s Challenge Rating or effective character level. The effects of this power can be removed by a limited wish or wish. In addition, the subject gains a permanent +4 bonus to their natural armour, as their skin hardens with frost. Moderately Dire Winter (Metacreativity) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Effect: 360 foot radius 60 feet high blizzard Target: You Duration: 24 Hours To Develop: 360,000 gp, 14,400 xp Seeds: Whiteout (DC 28), Snowsight (DC 14), Algid Enhancement (DC 24) Factors: Remove Coldfire Material Component (Ad-hoc+1), Increase Survival DC by +2 (Ad Hoc +2), Increase area by 200% (DC +8) Mitigating Factors:, Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC) A swirling snow and a strong wind arise around you and follows you from that point on. Characters in whiteout conditions take a –2 penalty to AC, lose any Dexterity bonus to AC, move at half speed, and take a –4 penalty on Dexterity-based skill checks, as well as Search, Spot, and any other checks that rely on vision. The character also gains total concealment (50% miss chance). These effects end when the character leaves the area of whiteout. Whiteout conditions stack with wind and snowfall. Visibility is 5 feet. In addition, any creature trying to move within the effects of this spell must make a Survival check (DC 12 + manifester level) every move action or wander lost inside the whiteout. A creature that fails can’t leave the area, but can move around within it. Groups of creatures roped or otherwise physically held together can use the lead creature’s Survival check and stay together. A new check can be made once per minute. The manifester is unimpeded by any of these effects, and gains the ability to see normally regardless of snowfall, and if she has the Cold subtype, she gains 1d8 temporary hit points, a +1 enhancement bonus on attack rolls, and a +2 resistance bonus on saves against fire effects. These effects increase by +1 for every three manifester levels the user has. Esoteric Planar Bubble (Psychokinesis) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Area: 10 foot radius emanation centred on you Target: You Duration: 10 minutes/level To Develop: 360,000 gp, 14,400 xp Seeds: Planar Bubble (DC 26), Dispelling Buffer (DC 24) Factors: Ward Against Mordenkainen's Disjunction (Ad Hoc +16) Increase DC of dispel checks by +6 (ad hoc +12) Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC) This spell creates an area around the subject creature that emulates its native planar environment. Thus, a character hailing from the Material Plane would have normal gravity, temperature, magic, and so on. This spell cast on a native of the Plane of Shadow (DMG 152) would make the area around the creature mimic its home plane’s normal gravity, a mild neutral alignment, enhanced shadow spells, and impeded light or fire spells. In addition, the DC of caster level checks to dispel this bubble or effects originating within it increases by +11, and against a targeted dispel, this bubble is always targeted last. Mordenkainen’s Disjunction is warded against entirely. Dispelling Buffer-Buffer (Psychokinesis) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Target: You Duration: 1 hour/level To Develop: 360,000 gp, 14,400 xp Seeds: Dispelling Buffer (DC 24) Factors: Ward Against Mordenkainen's Disjunction (Ad Hoc +16), Increase DC of dispel checks by +19 (ad hoc +38) Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC) You create a psychokinetic shield around yourself that improves the chance that any powers affecting the subject will resist a dispel psionics power (or a dispel magic spell) or a negation effect that targets a specific power (such as shatter mind blank). When dispelling buffer is manifested on a creature or object, add +24 to the DC of the dispel check for each ongoing effect that is subject to being dispelled. Mordenkainen’s Disjunction is warded against entirely. Dispel psionics can negate dispelling buffer, but against a targeted dispel, dispelling buffer is always checked last (with the same +24 bonus). Against an area dispel, dispelling buffer is checked in the order according to its level (with the same +24 bonus). Harfang’s Insight (Metacreativity) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Effect: 360 foot radius 60 foot high blizzard Target: You Duration: 10 Hours To Develop: 360,000 gp, 14,400 xp Seeds: Owl’s Insight (DC 22) Factors: Increase Duration to 10 hours (+18), Increase Wisdom Bonus by +6 (+36) Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC) As you cast this spell, your face is overlaid with the image of a snow owl. The image fades as you bestow your ally with comprehension. You gain an insight bonus to Wisdom equal to 1/2 your manifester level plus 6. Deny Celerity (Metacreativity) Psicraft DC: 40 Level: 11 Power Points: 21 Display: Vi Manifesting Time: 10 Minutes Range: Personal Target: You Duration: 24 hours To Develop: 360,000 gp, 14,400 xp Seeds: Greater Anticipate Teleportation (DC 24) Factors: Change From Teleportation spells to Temporal Spells (Ad Hoc +30), Increase Delay to 6 rounds (+2), Remove Focus Requirement (+2), Increase area 500% (+20) Mitigating Factors: Change from Target to Personal (DC -2), Increase manifesting time to 10 minutes (-36 DC) You create a magical ward with radius 30 feet per level around you that interferes with others’ attempts at manipulating the timestream, Attempts to cast Time Stop, Temporal Acceleration, Celerity, Greater Celerity or Lesser Celerity or any effect which replicates their effects have their effects delayed by six rounds, and the manifester of this spell becomes immediately aware of the exact location of the casters of such effects at the moment of casting and its type. [/sblock] [/QUOTE]
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