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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Buugipopuu" data-source="post: 5751666" data-attributes="member: 41173"><p>Oh good. So he can only deal 335,790 damage per round by casting Empowered x43 Twinned x3 Force Missiles 13 times a round, one-shotting any competitor. For a second there I thought he was too good. They're immune to magic? Or have Spell Abatement and Learned Spell Immunity? Doesn't matter since he penetrates Magic immunity 50% of the time, and the highest-hp competitor only has 100k HP. Creatures without the Chaotic subtype (Most Creatures) have it worse. Empowered x37 Twinned x3 Maw of Chaos, because it does 585,585 damage per round, and not even Force Immunity will stop it. Neither spell has a save.</p><p></p><p>Perhaps he's wanting to kill some Sidereals where 600k damage isn't enough? </p><p>You can drop Maw of Chaos in a Time Stop because it has a duration. Persist Time Stop (more than 300 feet from your target, to avoid Spell Stowaway) and alternate rounds of Twinned x57 Spell Enhancer (+58 to CL for his next spell, combined with Alter Reality and Inner Eye giving him a caster level of 312 to penetrate SR, enough to beat the SR of most First Ones) and Twinned x7 Empowered x81 Maw of Chaos (512,008 damage per round). Do this all day (infinite spells per day, so why not?). As soon as your Time Stop ends, your unfortunate target takes 3.7 billion damage, unless they're immune to magic, where it's only 1.8 billion. Take the time to cast (Widened) Forcecage, Dimensional Lock, Solid Fog, and a few other movement-restricting spells (at an insignificant reduction in damage) and they take that every round and can't escape. Make them all Tenacious with Anyfeat and even dropping a Disjunction every round while magic immune only cuts the damage to 400 million.</p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 5751666, member: 41173"] Oh good. So he can only deal 335,790 damage per round by casting Empowered x43 Twinned x3 Force Missiles 13 times a round, one-shotting any competitor. For a second there I thought he was too good. They're immune to magic? Or have Spell Abatement and Learned Spell Immunity? Doesn't matter since he penetrates Magic immunity 50% of the time, and the highest-hp competitor only has 100k HP. Creatures without the Chaotic subtype (Most Creatures) have it worse. Empowered x37 Twinned x3 Maw of Chaos, because it does 585,585 damage per round, and not even Force Immunity will stop it. Neither spell has a save. Perhaps he's wanting to kill some Sidereals where 600k damage isn't enough? You can drop Maw of Chaos in a Time Stop because it has a duration. Persist Time Stop (more than 300 feet from your target, to avoid Spell Stowaway) and alternate rounds of Twinned x57 Spell Enhancer (+58 to CL for his next spell, combined with Alter Reality and Inner Eye giving him a caster level of 312 to penetrate SR, enough to beat the SR of most First Ones) and Twinned x7 Empowered x81 Maw of Chaos (512,008 damage per round). Do this all day (infinite spells per day, so why not?). As soon as your Time Stop ends, your unfortunate target takes 3.7 billion damage, unless they're immune to magic, where it's only 1.8 billion. Take the time to cast (Widened) Forcecage, Dimensional Lock, Solid Fog, and a few other movement-restricting spells (at an insignificant reduction in damage) and they take that every round and can't escape. Make them all Tenacious with Anyfeat and even dropping a Disjunction every round while magic immune only cuts the damage to 400 million. [/QUOTE]
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