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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Neoiceshroom" data-source="post: 5752603" data-attributes="member: 6674872"><p>The prereq is there for a reason. it's designed to limit the access to the class to characters who are spec'd more for defensive capabilities rather than offensive.</p><p></p><p></p><p></p><p>Maybe it's not a good idea, but it seems to fit with the Theme of this tournament. More than likely I will figure out a way to balance the class by restricting some of the class features. Honestly I was thinking on having all the characters armor proficiency removed and making it so that the character loses access to these class features if they ever gain an armor or shield bonus to AC.</p><p></p><p></p><p></p><p>That sounds like an excellent balancing measure if I ever heard one. 1/8th less non-artifact equipment than other characters of his level? Perhaps require the immortal to have sacrificed one of their four artifacts (probably some form of armor soul object, or similarly powerful object) just to even take your first level in the class.</p><p></p><p></p><p></p><p>1 round per class level. It basically is meant to function the same way Alabaster's trans abilities function, with heavy restrictions.</p></blockquote><p></p>
[QUOTE="Neoiceshroom, post: 5752603, member: 6674872"] The prereq is there for a reason. it's designed to limit the access to the class to characters who are spec'd more for defensive capabilities rather than offensive. Maybe it's not a good idea, but it seems to fit with the Theme of this tournament. More than likely I will figure out a way to balance the class by restricting some of the class features. Honestly I was thinking on having all the characters armor proficiency removed and making it so that the character loses access to these class features if they ever gain an armor or shield bonus to AC. That sounds like an excellent balancing measure if I ever heard one. 1/8th less non-artifact equipment than other characters of his level? Perhaps require the immortal to have sacrificed one of their four artifacts (probably some form of armor soul object, or similarly powerful object) just to even take your first level in the class. 1 round per class level. It basically is meant to function the same way Alabaster's trans abilities function, with heavy restrictions. [/QUOTE]
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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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