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*Dungeons & Dragons
A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Evilmonkeygod" data-source="post: 5767895" data-attributes="member: 59733"><p>What i hear is a lot of crying and whining. Much of what your complaining is either utterly irrelevant to this game or more easy to fix than your claiming.</p><p></p><p>Let's go bottom up this time, to shake things up a bit. "lots more feats, blah blah brokeness" blah nonsense. I said in my above post we don't need to use that particular rule. Its not so mega, ultra important to this tournament, so while you're correct about how awesome 31 extra feats are, toss such a concern out the window. No extra feats.</p><p></p><p>Thanks for the friendly visit from the spell check/grammar Nazi. I love when he shows up.</p><p></p><p>Aren't there abilities in IH that grant reduction to being critically hit?? If not, there should be. And since you all have already created new epic feats and various tired abilities, if such does not exist, clearly you have no problem creating new stuff.</p><p></p><p>It would be an easy "fix" to grant upper undead and constructs this, while lesser ones would not have em. Which, in this case basically means the PCs don't change at all, unless one summons lots of weaker undead or constructs. Problem solved.</p><p></p><p>As for the races and monsters and whatever, only the ones that actually factor into this game need to be worried about. It's not like you need to go about re-doing the entirety of 3.5 races/monsters for this game, as the vast majority of them aren't being used at all. </p><p></p><p>Same for classes and spells. </p><p></p><p>To be honest, the only real thing I want from Pathfinder is the classes/PrCs and archetypes. Everything else, feats, spells, etc can stay the same as far as I'm concerned.</p><p></p><p>And honestly, I am not saying only the PF classes should be used, but use those classes in conjunction with the rest of the 3.5 ones. Oh and regarding conversions, many have already been done, thanks to the lovely fans over at Paizo.</p></blockquote><p></p>
[QUOTE="Evilmonkeygod, post: 5767895, member: 59733"] What i hear is a lot of crying and whining. Much of what your complaining is either utterly irrelevant to this game or more easy to fix than your claiming. Let's go bottom up this time, to shake things up a bit. "lots more feats, blah blah brokeness" blah nonsense. I said in my above post we don't need to use that particular rule. Its not so mega, ultra important to this tournament, so while you're correct about how awesome 31 extra feats are, toss such a concern out the window. No extra feats. Thanks for the friendly visit from the spell check/grammar Nazi. I love when he shows up. Aren't there abilities in IH that grant reduction to being critically hit?? If not, there should be. And since you all have already created new epic feats and various tired abilities, if such does not exist, clearly you have no problem creating new stuff. It would be an easy "fix" to grant upper undead and constructs this, while lesser ones would not have em. Which, in this case basically means the PCs don't change at all, unless one summons lots of weaker undead or constructs. Problem solved. As for the races and monsters and whatever, only the ones that actually factor into this game need to be worried about. It's not like you need to go about re-doing the entirety of 3.5 races/monsters for this game, as the vast majority of them aren't being used at all. Same for classes and spells. To be honest, the only real thing I want from Pathfinder is the classes/PrCs and archetypes. Everything else, feats, spells, etc can stay the same as far as I'm concerned. And honestly, I am not saying only the PF classes should be used, but use those classes in conjunction with the rest of the 3.5 ones. Oh and regarding conversions, many have already been done, thanks to the lovely fans over at Paizo. [/QUOTE]
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