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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Buugipopuu" data-source="post: 5786811" data-attributes="member: 41173"><p>I live in the UK. It's a bit far.</p><p></p><p>I'll get that list up this weekend. I need to fix Anaesthesia because she's got a feat which is now banned.</p><p></p><p>On Gruumsh: Ranger spells don't work how you think they work. Rangers prepare spells like a Cleric, and so must spend a minimum of 15 minutes preparing spells, which is probably useless in combat. He won't be able to take advantage of additional spell slots granted by temporary Wisdom increases. If he can spontaneously cast any spells, he might be able to cast those from his extra spell slots, but I'm not sure.</p><p></p><p>Where's he getting his Living Construct subtype from? Ersatz explicitly strips him of his Con score, and his ECL appears to be 238 just using his divine template and class levels alone.</p><p></p><p>His torch seems overpriced by a factor of 10 (market value of the morale bonus alone is 1.4 Ggp when he can only afford 141 Mgp). Morale bonuses are 2.5k times bonus squared, not 1k. The best he can afford is +75. While you could negotiate a reduction for having it only work against one opponent at a time, even a factor of two cost reduction (a generous compromise, given that this is a one-on-one tournament, so it's basically no weakness at all), this only brings him up to +106. As Belzamus said about his character, this wouldn't be too bad if he had some spare ECL to play with, but he's right up against the ECL limit.</p><p></p><p>Similarly, he's right up against the ECL limit from his class levels and divine template alone, but he's got two bonus cosmic abilities from his eyepatch, which should push him over.</p><p></p><p>The custom PrC looks okay, but Hatred Holocaust seems to let him summon anyone willing to fight to the death against his Nemesis, against any opponent, not just his Nemesis. Pick a Nemesis "Hypotheticor, the Man who Secured the Hatred of Great Wyrm Nexus Dragons across the Cosmos", and you see why this is exploitable. Or in general, there's probably a Time Lord ideologically opposed to whatever Nemesis you may have at the moment, what with there being an infinite number of Time Lords.</p><p></p><p>It seems that the Nemesis mechanic can be quite easily manipulated in this tournament. Pick your nemesis to be whoever you're fighting first, and when you defeat them (pretty much a given, due to the huge bonuses you get), switch it to whoever's likely to be the victor of the round determining your next opponent (which won't be hard to work out). You should probably restrict Nemesis choices so you can't just chain Nemeses forever.</p><p></p><p>EDIT: My submissions:</p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-8.html#post5750139" target="_blank">Anaesthesia Fistpunch-Fabuloso</a></p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-10.html#post5752063" target="_blank">Final Phoenix</a></p><p>Withdrawn: Neo Polymorpheus (There's no real replacement for Lord of Bone, since we've already got a Vampire or two, and a Death Knight)</p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-13.html#post5759074" target="_blank">Shoutan Nanami</a></p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-16.html#post5768958" target="_blank">The Grey Gloom</a></p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-18.html#post5786081" target="_blank">Holashner, the Hunger Below</a></p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 5786811, member: 41173"] I live in the UK. It's a bit far. I'll get that list up this weekend. I need to fix Anaesthesia because she's got a feat which is now banned. On Gruumsh: Ranger spells don't work how you think they work. Rangers prepare spells like a Cleric, and so must spend a minimum of 15 minutes preparing spells, which is probably useless in combat. He won't be able to take advantage of additional spell slots granted by temporary Wisdom increases. If he can spontaneously cast any spells, he might be able to cast those from his extra spell slots, but I'm not sure. Where's he getting his Living Construct subtype from? Ersatz explicitly strips him of his Con score, and his ECL appears to be 238 just using his divine template and class levels alone. His torch seems overpriced by a factor of 10 (market value of the morale bonus alone is 1.4 Ggp when he can only afford 141 Mgp). Morale bonuses are 2.5k times bonus squared, not 1k. The best he can afford is +75. While you could negotiate a reduction for having it only work against one opponent at a time, even a factor of two cost reduction (a generous compromise, given that this is a one-on-one tournament, so it's basically no weakness at all), this only brings him up to +106. As Belzamus said about his character, this wouldn't be too bad if he had some spare ECL to play with, but he's right up against the ECL limit. Similarly, he's right up against the ECL limit from his class levels and divine template alone, but he's got two bonus cosmic abilities from his eyepatch, which should push him over. The custom PrC looks okay, but Hatred Holocaust seems to let him summon anyone willing to fight to the death against his Nemesis, against any opponent, not just his Nemesis. Pick a Nemesis "Hypotheticor, the Man who Secured the Hatred of Great Wyrm Nexus Dragons across the Cosmos", and you see why this is exploitable. Or in general, there's probably a Time Lord ideologically opposed to whatever Nemesis you may have at the moment, what with there being an infinite number of Time Lords. It seems that the Nemesis mechanic can be quite easily manipulated in this tournament. Pick your nemesis to be whoever you're fighting first, and when you defeat them (pretty much a given, due to the huge bonuses you get), switch it to whoever's likely to be the victor of the round determining your next opponent (which won't be hard to work out). You should probably restrict Nemesis choices so you can't just chain Nemeses forever. EDIT: My submissions: [URL=http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-8.html#post5750139]Anaesthesia Fistpunch-Fabuloso[/URL] [URL=http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-10.html#post5752063]Final Phoenix[/URL] Withdrawn: Neo Polymorpheus (There's no real replacement for Lord of Bone, since we've already got a Vampire or two, and a Death Knight) [URL=http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-13.html#post5759074]Shoutan Nanami[/URL] [URL=http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-16.html#post5768958]The Grey Gloom[/URL] [URL=http://www.enworld.org/forum/d-d-legacy-discussion/314450-tournament-cosmic-propotions-immortals-handbook-rules-18.html#post5786081]Holashner, the Hunger Below[/URL] [/QUOTE]
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