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A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)
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<blockquote data-quote="Neoiceshroom" data-source="post: 5813549" data-attributes="member: 6674872"><p>I concur with the above notion. I think part of the reason why Epic combat is often so short is because with a great many abilities across standard 3.5 D&D (By standard I mean specifically material published by WotC directly, not side companies like Mongoose Publishing, AEG, and of course Eternity Publishing.) which have a dreadfully broken mis-usage of the concept of a free action. This I think is why in 3.5 there was a clear distinction between "free", "swift" and "Immediate. For purposes of this tournament 3.5 D&D also has a fourth action type. This action type is called of course, a "reactive" action. Meaning it can only be done in response to another action that transpires during game-play.</p><p></p><p>When writing rules my friends, one must remember to keep in mind the distinctions between the above action types.</p><p></p><p>And speaking of Eternity Publishing... I wonder if our good friend <a href="http://www.enworld.org/forum/members/upper_krust.html" target="_blank">Upper_Krust</a> has anything to contribute to this thread we have woven here. Perhaps he would like to aid us in the tremendous act of transforming this thread into a tapestry?</p></blockquote><p></p>
[QUOTE="Neoiceshroom, post: 5813549, member: 6674872"] I concur with the above notion. I think part of the reason why Epic combat is often so short is because with a great many abilities across standard 3.5 D&D (By standard I mean specifically material published by WotC directly, not side companies like Mongoose Publishing, AEG, and of course Eternity Publishing.) which have a dreadfully broken mis-usage of the concept of a free action. This I think is why in 3.5 there was a clear distinction between "free", "swift" and "Immediate. For purposes of this tournament 3.5 D&D also has a fourth action type. This action type is called of course, a "reactive" action. Meaning it can only be done in response to another action that transpires during game-play. When writing rules my friends, one must remember to keep in mind the distinctions between the above action types. And speaking of Eternity Publishing... I wonder if our good friend [URL="http://www.enworld.org/forum/members/upper_krust.html"]Upper_Krust[/URL] has anything to contribute to this thread we have woven here. Perhaps he would like to aid us in the tremendous act of transforming this thread into a tapestry? [/QUOTE]
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