Storyteller01
First Post
A third party source has abilities a druid can use by tapping their grove. It requires an expenditure of exp for the day if you plan to use the abilities.
We have a druid who is planning to use this on the party's living ship. So far, the ship has been able to do very little without it's pilot, but this new system might work to my stories advantage (the plan is to have the ship 'evolve' gaining abilities as the campaign progresses).
The plan is to have the ship store the exp spent on grove abilities, then spend it itself to do things it usually can't do without a crew. The thing is, I'm not sure how much to charge for various effects. How much do you charge to allow the ship to take control of itself in combat, for example. For the record the ship is effectively neutral, willing to commit heinous acts if it will keep itself and it crew alive.
Thanks for your help in advance.
We have a druid who is planning to use this on the party's living ship. So far, the ship has been able to do very little without it's pilot, but this new system might work to my stories advantage (the plan is to have the ship 'evolve' gaining abilities as the campaign progresses).
The plan is to have the ship store the exp spent on grove abilities, then spend it itself to do things it usually can't do without a crew. The thing is, I'm not sure how much to charge for various effects. How much do you charge to allow the ship to take control of itself in combat, for example. For the record the ship is effectively neutral, willing to commit heinous acts if it will keep itself and it crew alive.
Thanks for your help in advance.
