A Warlock Alone, Island Empire solo game

She agrees to get to work on more potions and requests some funds for materials and to try and purchase some locally as well.

Michael spends the day going over his rather limited library of magical tomes to get ideas about the armor problem and finally stumbles onto something. Before he knows it the smells of dinner are wafting up from the galley.
 

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OOC: Okay let me see if I've covered everything you got floating right now for the next three weeks.

Repair and refit the ship including magical runes.

Making or buying healing potions.

Making magical long guns and armor enhancements. (don't forget there is an exp. cost associated with making magic items...)

Loading the cargo for Clan McKay, filling 3/4 of the space.

What is left of your current cargo? Is there any space left for new cargo? If so I assume you'll want to buy more.

Anything else you plan to accomplish before you leave Oddessapolis? Did I leave anything out?
 

Questions

Actually with the spices gone, the household furniture the only cargo left is the arms and armor from Griraldi of which i lost a third.....and tobacco and dyes..so should be about 60 tons of space left.....45 for clan mckay and 15 for us.....

Yep you got it

That and
willums looking for charts and magic scrolls......
 

OOC: That all sounds good. Do you want to continue to play out the events of the next three weeks or do you want to advance time until you are getting ready to sail. I have a couple of things that we will still need to sort out before you sail, but we can sort of jump to them and let the interviening days be a blur of item making, rune carving and construction.
 





Week 1

The first week of the continued stay in Oddessapolis is a blur of preparations, repairs, runecarving and fruitless searches for a cargo and magic. You also manage a few social calls with people you met at the club early in your visit.
 

Week 2

On the second week plans are complete and workmen have been going on the new features for a few days. The Retribution is the scene of considerable chaos. By this time Nac'Losin has laid in a good supply of healing magic and the 5 long guns are completed. Michael gets a line on a cargo of beer. Two sorts, Greybeard, an unusual beer in aged in white oak barrels in a special secret process. Highly prized and quite rare. The other is malt beer with spices called Gnome's Cap though it is dwarf made. Again a small batch brew of some value. There is enough to fill your limited remaining cargo space at double the cost of regular beer. With some luck Michael could get three times regular beer costs for it in more distant ports.

OOC: Wanna buy the beer or keep looking?
 

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